Connector: Difference between revisions
Created page with "'''Connectors''' are puzzle elements from both the first game in the Talos Principle series and its sequel. They are used to change the direction of a laser beam. Most connectors are portable, with their connected elements chosen by the player, but some puzzles feature fixed connectors whose location can connections cannot be altered. == Puzzles == For a complete list of puzzles that contain connectors, see :Categ..." |
m Text replacement - "\[\[Category:TTP[12] Puzzle Elements\]\]" to "" |
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[[File:Connector.jpg|thumb|A Connector.]] | |||
'''Connectors''' are puzzle elements from both the [[The Talos Principle|first game]] in the Talos Principle series and its [[The Talos Principle 2|sequel]]. They are used to change the direction of a [[laser]] beam. | '''Connectors''' are puzzle elements from both the [[The Talos Principle|first game]] in the Talos Principle series and its [[The Talos Principle 2|sequel]]. They are used to change the direction of a [[laser]] beam. | ||
Most connectors are portable, with their connected elements chosen by the player, but some puzzles feature fixed connectors whose location can connections cannot be altered. | Most connectors are portable, with their connected elements chosen by the player, but some puzzles feature fixed connectors whose location can connections cannot be altered. | ||
== Usage == | |||
After picking up a connector, the player can aim at any number of visible targets ([[emitters]], [[receiver|receiver]]s or any laser-related tool) and press "Use" to add them to the list of connected targets. | |||
When the player places the connector down, all selected targets will be linked to the connector. | |||
=== In The Talos Principle 2 === | |||
Specifically in [[The Talos Principle 2]], it is possible to pick up a connector while keeping its current targets by using the "Alternative Use" key. | |||
== Gallery == | |||
<gallery> | |||
File:Connector (active).jpg|An active connector, whose beam goes through the hole made by a [[driller]]. | |||
</gallery> | |||
== Puzzles == | == Puzzles == | ||
The following puzzles use connectors: | |||
{{#categorytree:Puzzles with {{lc:{{PAGENAME}}}}s|hideroot|mode=pages}} | |||
[[Category:Puzzle Elements]] | [[Category:Puzzle Elements]] | ||
[[Category:TTP1]] | [[Category:TTP1]] | ||
[[Category:TTP2]] | [[Category:TTP2]] |
Latest revision as of 03:22, 15 December 2023
Connectors are puzzle elements from both the first game in the Talos Principle series and its sequel. They are used to change the direction of a laser beam.
Most connectors are portable, with their connected elements chosen by the player, but some puzzles feature fixed connectors whose location can connections cannot be altered.
Usage
After picking up a connector, the player can aim at any number of visible targets (emitters, receivers or any laser-related tool) and press "Use" to add them to the list of connected targets.
When the player places the connector down, all selected targets will be linked to the connector.
In The Talos Principle 2
Specifically in The Talos Principle 2, it is possible to pick up a connector while keeping its current targets by using the "Alternative Use" key.
Gallery
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An active connector, whose beam goes through the hole made by a driller.
Puzzles
The following puzzles use connectors: