Subway Escape: Difference between revisions
Appearance
Plasticzaku (talk | contribs) No edit summary |
Plasticzaku (talk | contribs) No edit summary |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Infobox TTP1 Puzzle | {{Infobox TTP1 Puzzle | ||
|image=Subway Escape.jpg | |image=Subway Escape overhead view.jpg | ||
|area=[[Test Level 3]] | |area=[[Test Level 3]] | ||
|land=[[In the Beginning]] | |land=[[In the Beginning]] | ||
Line 20: | Line 20: | ||
{{Spoiler| | {{Spoiler| | ||
<gallery mode="slideshow"> | <gallery mode="slideshow"> | ||
File: | File:Solution - 1.jpg|Start by jamming the elevator door. Bring the connector, and travel down. | ||
File:Test 3 - 5 Solution - 2.jpg|Take the jammer at the bottom of the elevator and jam the other blue door. Connect the red Emitter and Receiver. | File:Test 3 - 5 Solution - 2.jpg|Take the jammer at the bottom of the elevator and jam the other blue door. Connect the red Emitter and Receiver. | ||
File:Test 3 - 5 Solution - 3.jpg|Move the jammer to the other side of the blue door and jam it. Bring the connector inside. | File:Test 3 - 5 Solution - 3.jpg|Move the jammer to the other side of the blue door and jam it. Bring the connector inside. |
Latest revision as of 05:38, 26 April 2025
Subway Escape | |
---|---|
![]() | |
Area: | Test Level 3 |
Land: | In the Beginning |
Reward: | ![]() |
Subway Escape is a puzzle in Test Level 3 of the In the Beginning expansion of The Talos Principle: Reawakened.
Puzzle elements
Overview
Two blue doors stand between you and a subway car containing the sigil. To the left is a purple barrier. Past it are a jammer and connector, and a blue door leading to an elevator.
Hints
A basic hint:
[ hint ]
This puzzle embraces its "escape" theme beyond just the subway. I hope you like to move items.
The end goal:
[ hint ]
You will need two jammers to access the subway car. It may be helpful to think backwards. Eyes on the prize, everything else is expendable.
Solution
[ solution ]
Notes
Completion permanently unlocks use of the subway car for the current playthrough. There is a switch on the other side to summon it, so you won't become stranded if you exit the game.