Castling
Template:PuzzleInfobox Castling is the third main puzzle in the Grasslands Ring area of The Talos Principle 2.
Puzzle Elements
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Overview
As you enter the puzzle, you see a red emitter, an RGB converter, a pressure plate that controls access to a room a green emitter, a blue receiver that controls access to a room with another RGB converter, and a red receiver that gives access to the progress wheel.
Hints
A basic hint:
[ hint ]
Since the name of the puzzle is Castling, you have to think about the classic chess move called castling, where instruments swap their positions.
If you're having trouble getting started:
[ hint ]
You can set up an RGB convertor by choosing all the targets and then strategically position it so that it drops at a useful location, like a pressure plate
If you're having trouble with intersecting beams:
[ hint ]
Remove any connections that are no longer required