Tower: Difference between revisions
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=== Puzzle === | === Puzzle === | ||
{{ | [[File:Tower Level 4 Puzzle.jpg|thumb|Tower Level 4 Puzzle]] | ||
This puzzle contains a hexahedron, a ladder, a platform, a recorder and a key. | |||
{{ProgressiveHint|If you're struggling to gain enough elevation to even use the platform|Did you notice the ladder?}} | |||
{{ProgressiveHint|If you still can't seem to reach the platform|You can try climbing on the metal structure behind the recorder}} | |||
{{ProgressiveHint|If you appear to be still short some elevation at the end|Both copies of yourself should avail yourselves of every bit of help you can, including all of your equipment and all athletic abilities.}} | |||
{{ProgressiveHint|If you reached the terminal but can't find the elevator code|Read the documents in the terminal.}} | |||
=== Documents === | === Documents === |
Revision as of 12:49, 10 June 2025
The Tower, also called the Great Tower and other similar names, is the central structure in the Simulation. Throughout The Talos Principle, the player (Athena) is warned by Elohim that ascending the Tower will lead to the player's death. In reality, ascension will lead to Elohim's death and to Athena's consciousness being transferred to the physical world.
The elevator in the Tower can take the player to floor 1 as soon as the Tower itself is accessible (that is, after leaving the Land of Ruins), but all other floors requires first using a terminal within the Tower. For floors 2 through 5, this requires using the terminal on the previous floor, which is accessible only after completing a puzzle. Floor 6 can be enabled from any Tower terminal but only after learning the required three-digit code (randomized for each playthrough of the game) from star worlds.
Star
A star is visible in a small building behind the Tower. It is locked behind a blue door that can only be opened by connecting a laser to a receiver.
If you can't find the blue emitter:
If you want to know exactly how to access the emitter:
If you don't know where to get connectors:
Floor 1
Puzzle

Hint for method 1:
Hint for method 2:
Documents
Floor 2
Puzzle

This puzzle contains three fans and three hexahedrons.
Objective of the puzzle:
If you're having trouble getting started:
If you're trying to jump and can't get any elevation:
If you're trying to drop a hexahedron below your feet:
A set of explicit steps for the solution:
Documents
Floor 3
Puzzle

This puzzle contains one jammer and a recorder.
To get started:
If you're stuck inside and can't make progress:
If you reached the end and can't find the code for the elevator:
Documents
Star
A star is visible on this floor behind a wall.
A small hint:
To know where to begin:
The solution:
Floor 4
Puzzle

This puzzle contains a hexahedron, a ladder, a platform, a recorder and a key.
If you're struggling to gain enough elevation to even use the platform:
If you still can't seem to reach the platform:
If you appear to be still short some elevation at the end:
If you reached the terminal but can't find the elevator code:
Documents
Floor 5
Puzzle
TODO
Floor 6
This floor contains only a tetromino arranger and a portal to the messenger ending.