Buzzer: Difference between revisions
Appearance
m Text replacement - "\[\[Category:TTP[12] Puzzle Elements\]\]" to "" |
Tearphones (talk | contribs) Added a photo |
||
Line 1: | Line 1: | ||
[[File:Buzzer Profile Photo.jpg|thumb|right|A Buzzer as seen in [[Cemetery]]]] | |||
'''Buzzers''' are floating spheres from [[The Talos Principle]] that do not chase the player. They usually move along a set path. Unlike [[Guard|guards]], they do not fly directly at player or explode even when the player is in close proximity. However, repeatedly colliding with a buzzer can damage the player enough to cause a reset. | '''Buzzers''' are floating spheres from [[The Talos Principle]] that do not chase the player. They usually move along a set path. Unlike [[Guard|guards]], they do not fly directly at player or explode even when the player is in close proximity. However, repeatedly colliding with a buzzer can damage the player enough to cause a reset. | ||
Latest revision as of 01:35, 24 May 2025

Buzzers are floating spheres from The Talos Principle that do not chase the player. They usually move along a set path. Unlike guards, they do not fly directly at player or explode even when the player is in close proximity. However, repeatedly colliding with a buzzer can damage the player enough to cause a reset.
In most of their appearances, the role of a buzzer in a puzzle is to temporarily block a laser, preventing the connection between an emitter and receiver from lasting long enough to active the receiver.
Puzzles
The following puzzles use buzzers: