Automatic Doors: Difference between revisions
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{{Infobox TTP2 Puzzle | {{Infobox TTP2 Puzzle | ||
|identifier = West 1-3 | |identifier = West 1-3 | ||
|image = | |image = West 1-3.jpg | ||
|area = [[Western Delta]] | |area = [[Western Delta]] | ||
|puzzletype = [[:Category:TTP2 Main Puzzles|Main]] | |puzzletype = [[:Category:TTP2 Main Puzzles|Main]] |
Revision as of 07:38, 2 December 2023
Automatic Doors | |
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Identifier: | West 1-3 |
Area: | Western Delta |
Puzzle Type: | Main |
Previous Puzzle: | Supportive Apparatus |
Next Puzzle: | Surfing |
Automatic Doors is the third main puzzle in the Western Delta area of The Talos Principle 2.
Puzzle Elements
Overview
As you enter the puzzle, you see a blue emitter on the left, a room blocked by a blue door in front of you with a blue receiver next to it, and a room to the right past a purple barrier. In the right room is an inverter, and a red receiver that deactivates a blue door to a third room with a mover and a connector in it. Behind the blue door in the first room is another empty room with a red receiver, which controls access to the progress wheel.
Hints
A basic hint:
[ hint ]
Since the name of the puzzle is Automatic doors, you have to figure out a way to keep opening the doors automatically
If you're having trouble getting started:
[ hint ]
After you get access to the third room, don't be hasty. Pick up the connector and connect it to things visible from that room so that you can move around while that connection is still active
If you're thinking about the rules of which laser color wins:
[ hint ]
A connector that is connected directly to an emitter will try to push that color to all the remaining connections. Only if the connection to the emitter is interrupted, it will look for a secondary source of energy.
Solution
[ solution ]