Castling: Difference between revisions

From The Talos Principle Wiki
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==Overview==
==Overview==
As you enter the puzzle, you see a red [[emitter]], an [[RGB converter]], a [[pressure plate]] that controls access to a room a green emitter, a blue [[receiver]] that controls access to a room with another RGB converter, and a red [[receiver]] that gives access to the progress wheel.
== HInts ==
{{ProgressiveHint|A basic hint|Since the name of the puzzle is ''Castling'', you have to think about the classic chess move called castling, where instruments swap their positions.}}
{{ProgressiveHint|If you're having trouble getting started|You can set up an RGB convertor by choosing all the targets and then strategically position it so that it drops at a useful location, like a pressure plate}}
{{ProgressiveHint|If you're having trouble with intersecting beams|Remove any connections that are no longer required}}


== Solution ==
== Solution ==

Revision as of 22:23, 24 November 2023

Template:PuzzleInfobox Castling is the third main puzzle in the Grasslands Ring area of The Talos Principle 2.

Puzzle Elements

Overview

As you enter the puzzle, you see a red emitter, an RGB converter, a pressure plate that controls access to a room a green emitter, a blue receiver that controls access to a room with another RGB converter, and a red receiver that gives access to the progress wheel.

HInts

A basic hint:

[ hint ]
Since the name of the puzzle is Castling, you have to think about the classic chess move called castling, where instruments swap their positions.

If you're having trouble getting started:

[ hint ]
You can set up an RGB convertor by choosing all the targets and then strategically position it so that it drops at a useful location, like a pressure plate

If you're having trouble with intersecting beams:

[ hint ]
Remove any connections that are no longer required


Solution