Embodied Cognition: Difference between revisions
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The puzzle room is composed of three spaces: | The puzzle room is composed of three spaces: | ||
* The main room contains a [[ | * The main room contains a [[connector]], a red [[emitter]] as well as two [[receiver|receiver]]s that unlock the [[progress wheel]]. | ||
* A small room to the side is blocked by a [[ | * A small room to the side is blocked by a [[blue door]] that can be opened from both sides. The room contains a blue [[emitter]] and a red [[receiver]]. | ||
* A third room, behind a [[ | * A third room, behind a [[purple barrier]], contains an [[accumulator]] and a window to the small room. | ||
== Hints == | == Hints == | ||
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{{Spoiler| | {{Spoiler| | ||
<gallery mode="slideshow"> | <gallery mode="slideshow"> | ||
File:North 2 - Gold Solution - 1.jpg|Take the [[ | File:North 2 - Gold Solution - 1.jpg|Take the [[accumulator]] and charge it red. Use it to open the [[blue door]]. | ||
File:North 2 - Gold Solution - 2.jpg|Bring the [[ | File:North 2 - Gold Solution - 2.jpg|Bring the [[connector]] inside the small room and connect it to the blue [[Emitter]]. | ||
File:North 2 - Gold Solution - 3.jpg|Head back around, discharge the [[ | File:North 2 - Gold Solution - 3.jpg|Head back around, discharge the [[accumulator]] and charge it blue using the [[Connector]]. | ||
File:North 2 - Gold Solution - 4.jpg|Connect the [[ | File:North 2 - Gold Solution - 4.jpg|Connect the [[accumulator]] to the blue [[receiver]] to reopen the [[blue door]]. | ||
File:North 2 - Gold Solution - 5.jpg|Bring the [[ | File:North 2 - Gold Solution - 5.jpg|Bring the [[connector]] outside of the small room. Connect it to the blue [[Emitter]] and both blue [[receiver|]]s. The second laser is blocked for now. | ||
File:North 2 - Gold Solution - 6.jpg|Discharge the [[ | File:North 2 - Gold Solution - 6.jpg|Discharge the [[accumulator]], and connect it to the red [[emitter]]. The laser is blocked for now because it intersects the blue laser from the [[connector]]. | ||
File:North 2 - Gold Solution - 7.jpg|Place your body so as to block the blue laser from the [[ | File:North 2 - Gold Solution - 7.jpg|Place your body so as to block the blue laser from the [[connector]]. The red laser is now free and the [[accumulator]] becomes charged. | ||
File:North 2 - Gold Solution - 8.jpg|Connect the [[ | File:North 2 - Gold Solution - 8.jpg|Connect the [[accumulator]] to the red [[receiver]] by the [[progress wheel]] and finish the puzzle. | ||
</gallery> | </gallery> | ||
|solution}} | |solution}} |
Revision as of 06:52, 23 November 2023
Template:PuzzleInfobox Embodied Cognition is the Gold Puzzle in the Flooded Valley area of The Talos Principle 2.
Overview
The puzzle room is composed of three spaces:
- The main room contains a connector, a red emitter as well as two receivers that unlock the progress wheel.
- A small room to the side is blocked by a blue door that can be opened from both sides. The room contains a blue emitter and a red receiver.
- A third room, behind a purple barrier, contains an accumulator and a window to the small room.
Hints
A basic hint:
[ hint ]
Since the name of the puzzle is Embodied Cognition, understand that at some point, you'd be putting your own body to use.
If you're having trouble getting started:
[ hint ]
Throughout the puzzle, you need to be able to get the accumulator to switch colors. How can you get the accumulator to pick up a blue color?
If you're stuck with intersecting lasers:
[ hint ]
Think carefully about which receiver absolutely must be fed by the connector, and which can be fed by the accumulator to avoid intersecting lasers. How can you get the instruments to that color and then maintain it?
If you have figured out the positions but are struggling to charge the accumulator:
[ hint ]
It is possible that you are able to position all the instruments in the right positions, except the accumulator is still blue but you want it to be red. And you're unable to charge it red because there is a blue laser in the way. Can you reposition the instruments? Can you reposition yourself?
Solution
[ solution ]
Story
Solving this puzzle rewards us with another bit of dialog: