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Update 2.1.0: Difference between revisions

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Created page with "The '''update 2.1.0''' was released on June 22nd, 2024. == Changelog == === Orpheus Ascending === * Placing connectors on top of windows in “Step by Step” is no longer possible. * Connectors in “Clockwork” should no longer fall down. * Player will no longer fall out of bounds inside easter egg cave. * Moving platform in puzzle “Hysteresis” should no longer push connectors outside of the area. *..."
 
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The '''update 2.1.0''' was released on June 22nd, 2024.
The '''update 2.1.0''' was released on June 22nd, 2024.


== Changelog ==
== Changes ==


=== [[Orpheus Ascending]] ===
=== [[Orpheus Ascending]] ===

Revision as of 03:22, 18 December 2024

The update 2.1.0 was released on June 22nd, 2024.

Changes

Orpheus Ascending

  • Placing connectors on top of windows in “Step by Step” is no longer possible.
  • Connectors in “Clockwork” should no longer fall down.
  • Player will no longer fall out of bounds inside easter egg cave.
  • Moving platform in puzzle “Hysteresis” should no longer push connectors outside of the area.
  • Adjusted Ladder so that the player does not stay on top of the pillar in “Hysteresis” puzzle even though he has a low FPS.
  • Added missing connection in puzzle “Heart of Anubis”.
  • Sarabhai’s number in intro and ending cutscene used to be 8 which was the wrong number. It should be 6 now.
  • Adjusted “Heart of Anubis” puzzle to prevent remaining possible jumps from it into the gold puzzles area.
  • “Ancestry” achievement progress should be saved after death or reset.

Isle of the Blessed

  • Updated family photo at the end of credits.
  • Improved water in the intro cutscene when flying over it.
  • Player will no longer fall down when talking to Byron and Alcatraz in front of them.
  • Added a fence on puzzle "Intruder" that goes over the wall so that players can't jump on it only over it. Reduced size of gravity surface in the same puzzle. Added a ladder to the puzzle to prevent softlocks

Into The Abyss

  • Tools should no longer get accidentally stuck when executing the final step in "The Ring".
  • Player can no longer enter the "Stylite" puzzle from the bottom.
  • Player should no longer get stuck between the wall and fence near the fan in “One Way Link”.

Other Fixes

  • Improved quality of water on low and medium presets.
  • Driller should no longer create infinite sounds when placing it a lot.
  • Fixed the bug where having a corrupted save file in the first non-empty base game save slot would prevent the player from accessing the DLC.
  • Slightly drifting controllers should no longer constantly scroll through the terminals.
  • Gold puzzles are now deactivated and will teleport players out of them if entered before properly unlocked.
  • Booting Process” benchmark should no longer have black screen.
  • Fixed the issue where the game would incorrectly consider the player as being stuck while they are on a gravity surface.
  • Fixed defaults in the menu for FOV, background frame rate and colour blind options.
  • Updated DLC Credits.
  • Fixed incorrect first person arms appearance in Orpheus Ascending and Into The Abyss