Translocator: Difference between revisions

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puzzle elements, overview, hints and solution
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{{Infobox TTP2 Puzzle
{{Infobox TTP2 Puzzle
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|identifier = South 1-6
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== Puzzle Elements ==
== Puzzle Elements ==
{{Puzzle Element List}}
{{Puzzle Element List|Blue door=true|Hexahedron=true|Pressure plate=true|Teleporter=true}}


==Overview==
==Overview==
When you enter this puzzle, you find yourself at the near end of a circular area, with a hexahedron available on the left. On the right side is a set of three rooms, each blocked off by a [[blue door]] with [[pressure plate]]s in front of them. At the very end of this series of rooms is a teleporter. On the left side is another room that curves inwards and goes down half a floor. At some elevation is a ledge with a pressure plate on it, and across the gap is a blue door that is blocking access to the progress wheel.
== Hints ==
{{ProgressiveHint|A basic hint|Since the name of the puzzle is ''Translocator'', you have to use the teleporter throughout the puzzle to move yourself and some equipment.}}
{{ProgressiveHint|If you're having trouble getting started|Focus first on getting both the teleporter and the hexahedron out into the open.}}
{{ProgressiveHint|If you're having trouble near the end|Don't be too hasty in pushing the last pressure plate. First take some time setting things up. Use the hexahedron for standing up first.}}


== Solution ==
== Solution ==
{{Spoiler|
<gallery mode="slideshow">
File:S1-6-translocator-solution-01.jpg|Step 1: Place the hex on the first pressure plate, stand on the second, then teleport into the third room.
File:S1-6-translocator-solution-02.jpg|Step 2: Place the teleporter on the pressure plate. Walk all the way out, grab the hexahedron, and then teleport back.
File:S1-6-translocator-solution-03.jpg|Step 3: Place the hex on one of the pressure plates, then place the teleporter on the next to keep the door open. Walk back and pick up the hex and place it on the next pressure plate.
File:S1-6-translocator-solution-04.jpg|Step 4: In this manner, keep going till both the hex and the pressure plate are out in the open.
File:S1-6-translocator-solution-05.jpg|Step 5: Place the teleporter inside the left room, and teleport in with the hexahedron. You can teleport across the grill wall, or the blue door that you keep open using the pressure plate, as you wish.
File:S1-6-translocator-solution-06.jpg|Step 6: Place the hexahedron near the ledge with the progress wheel. Climb on it with the teleporter, and place it on the ledge.
File:S1-6-translocator-solution-07.jpg|Step 7: Place the hexahedron near the ledge with the pressure plate. Climb on it, then onto the ledge. Pick up the hexahedron.
File:S1-6-translocator-solution-08.jpg|Step 8: Put the box on the pressure plate, then teleport across to the progress wheel.
</gallery>
|solution}}
[[Category:TTP2 Main Puzzles]]
[[Category:TTP2 Main Puzzles]]
[[Category:TTP2 Puzzles]]
[[Category:TTP2 Puzzles]]
[[Category:Puzzles]]
[[Category:Puzzles]]
[[Category:TTP2]]
[[Category:TTP2]]

Revision as of 06:29, 9 December 2023

Translocator
Identifier: South 1-6
Area: Southern Coast
Puzzle Type: Main
Previous Puzzle: Dyad
Next Puzzle: Remote Interchange

Translocator is the sixth main puzzle in the Southern Coast area of The Talos Principle 2.

Puzzle Elements


Overview

When you enter this puzzle, you find yourself at the near end of a circular area, with a hexahedron available on the left. On the right side is a set of three rooms, each blocked off by a blue door with pressure plates in front of them. At the very end of this series of rooms is a teleporter. On the left side is another room that curves inwards and goes down half a floor. At some elevation is a ledge with a pressure plate on it, and across the gap is a blue door that is blocking access to the progress wheel.

Hints

A basic hint:

[ hint ]
Since the name of the puzzle is Translocator, you have to use the teleporter throughout the puzzle to move yourself and some equipment.

If you're having trouble getting started:

[ hint ]
Focus first on getting both the teleporter and the hexahedron out into the open.

If you're having trouble near the end:

[ hint ]
Don't be too hasty in pushing the last pressure plate. First take some time setting things up. Use the hexahedron for standing up first.

Solution

[ solution ]