The Rearranger: Difference between revisions
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File:North 3 - Gold Solution - 1.jpg|Take the [[Fan]] and swap it for the [[Connector]]. Connect the blue [[Emitter]] to the blue [[Receiver]] and place it down on the [[Pressure | File:North 3 - Gold Solution - 1.jpg|Take the [[Fan]] and swap it for the [[Connector]]. Connect the blue [[Emitter]] to the blue [[Receiver]] and place it down on the [[Pressure plate]]. | ||
File:North 3 - Gold Solution - 2.jpg|Take the [[Driller]], swap it for the [[Hexahedron]]. Use the [[Hexahedron]] to take the [[Connector]] (you can reach it without jumping over the fence) | File:North 3 - Gold Solution - 2.jpg|Take the [[Driller]], swap it for the [[Hexahedron]]. Use the [[Hexahedron]] to take the [[Connector]] (you can reach it without jumping over the fence) | ||
File:North 3 - Gold Solution - 3.jpg|Swap the [[Connector]] for the [[Inverter]], and use it to open the second [[Plasma Door]]. | File:North 3 - Gold Solution - 3.jpg|Swap the [[Connector]] for the [[Inverter]], and use it to open the second [[Plasma Door]]. | ||
File:North 3 - Gold Solution - 4.jpg|Take the [[Hexahedron]]. Place it on the [[Pressure | File:North 3 - Gold Solution - 4.jpg|Take the [[Hexahedron]]. Place it on the [[Pressure plate]], and place the [[Connector]] as far back as possible, so that it is visible from the second [[Plasma Door]] and through the bronze wall. | ||
File:North 3 - Gold Solution - 5.jpg|Swap the second [[Hexahedron]] for the [[Connector]], and use it to open the third [[Plasma Door]]. | File:North 3 - Gold Solution - 5.jpg|Swap the second [[Hexahedron]] for the [[Connector]], and use it to open the third [[Plasma Door]]. | ||
File:North 3 - Gold Solution - 6.jpg|Take the [[Fan]] and swap it for the [[Driller]]. Drill the bronze wall on its left side. | File:North 3 - Gold Solution - 6.jpg|Take the [[Fan]] and swap it for the [[Driller]]. Drill the bronze wall on its left side. | ||
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[[Category:Puzzles with Hexahedrons]] | [[Category:Puzzles with Hexahedrons]] | ||
[[Category:Puzzles with Inverters]] | [[Category:Puzzles with Inverters]] | ||
[[Category:Puzzles with Pressure | [[Category:Puzzles with Pressure plates ]] | ||
[[Category:Puzzles with Receivers]] | [[Category:Puzzles with Receivers]] | ||
[[Category:Puzzles with Swappers]] | [[Category:Puzzles with Swappers]] | ||
[[Category:Puzzles with Drillers]] | [[Category:Puzzles with Drillers]] | ||
[[Category:Puzzles with Progressive Hints]] | [[Category:Puzzles with Progressive Hints]] |
Revision as of 07:03, 23 November 2023
Template:PuzzleInfobox The Rearranger is the gold puzzle in the Lost Marshes area of The Talos Principle 2.
Overview
On entering this puzzle, you see three swappers to the side, and several rooms, each blocked off by a plasma door with a receiver near each that disables it. To begin with, there is only a detached fan in the main room, but as you unlock more rooms, you get more equipment.
Hints
A basic hint:
[ hint ]
The name of the puzzle, Rearranger suggests that throughout the puzzle you will have to move around the connectors and inverters quite a bit, as is appropriate for that stage of the puzzle.
If you're having trouble getting started:
[ hint ]
Grab the connector from the first room. Then, notice that in the second room there are two pieces of equipment within easy reach.
If you're wondering if some puzzle equipment is useful or not:
[ hint ]
The detached fan elements are completely useless, immediately put them on a swapper and never take them out again. One of the two hexahedrons still has a use.
If you've opened three gates but can't figure out how to make progress:
[ hint ]
Understand that if you can get enough equipment into the third room (the one that opens with a red receiver), and you have access to a energy beam, a connector, and a inverter inside that room, then you can solve the puzzle even if the door closes behind you.
If you've figured out roughly where to position the equipment, but can't relocate them inside the room:
[ hint ]
Bring the driller with you inside the third room. Position the hole close to the edge of the door. Keep all your equipment close to the hole so that you can reposition them from either side of the hole.
Solution
[ solution ]
Story
On solving this puzzle, we are rewarded with some spoken dialog