Two of Three: Difference between revisions

From The Talos Principle Wiki
fixed names of equipment and added links
m has hints
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[[Category:Puzzles with Activators]]
[[Category:Puzzles with Activators]]
[[Category:Puzzles with Pressure Plates]]
[[Category:Puzzles with Pressure Plates]]
[[Category:Puzzles with Progressive Hints]]

Revision as of 12:09, 20 November 2023

Template:PuzzleInfobox Two of Three is a lost puzzle in the Anthropic Hills area of The Talos Principle 2.

Overview

The puzzle is down an unmarked path as you travel from Puzzle 4 to Puzzle 5. When you enter the puzzle, you will find an activator accessible freely. There are sections of the puzzle cordoned off using plasma doors. One of them on the left blocks off a blue energy source, and can be deactivated by a pressure plate in front of it. On the right are two plasma doors, between them is a connector. Behind the third plasma door is an inverter, and a energy receptacle that gives access to the progress wheel.


Solution

A basic hint

[ hint ]
Since the name of the puzzle is Two of Three, try to count how many targets the activator can hit.

If you're having trouble getting started

[ hint ]
Don't be afraid to stand on the pressure plate yourself.

If you are struggling to disable enough walls

[ hint ]
Random foliage does not block energy beams. Don't be afraid to go into the bushes

If you've disabled enough walls but can't figure out the last piece

[ hint ]
Position the connector well enough so it can be visible from far away.

Alternately, you can search YouTube for solution videos, like one here: Puzzle Games on YouTube