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A remote, rocky island off the north-western coast. Survey data suggests the area may be prone to landslides.  
{{Infobox Area
[[File:Desolateisland.png|thumb|Desolate Island]]
|shortname = North 1
[[File:North-1 Aerial.jpg|thumb|Aerial view of the area]]
|areatype = Regular
|previous = [[Megastructure Interior - East]]
|next = [[Flooded Valley]]
}}The '''Desolate Island''', also commonly called '''North 1''', is a remote, rocky island off the north-western coast. Survey data suggests the area may be prone to landslides.  
[[File:Desolate Island Map (North 1).png|thumb|Detailed map of the area]]
[[File:North-1 Aerial.jpg|thumb|Aerial view]]
 
== Trivia ==
The first time you walk all the way to the shore, Byron makes a comment about the saying “the sea will claim everything”. This is a reference to the game [http://landsofdream.net/games/the-sea-will-claim-everything/credits/ The Sea Will Claim Everything], designed and written by Jonas and Verena Kyratzes.
 
{{Quote|There’s an old saying about how in the end, the sea will claim everything. I have no doubt that this is true: in the long history of the human species, entire regions have disappeared under the waves. Places like Beringia and Doggerland still echo in our cultural memories. But we shouldn’t forget that life began in the sea; we are the children of the sea, and it’s not through floods and ruin that the sea will claim everything, but through us.|Byron}}
 
At the east, north and northwest limits of the island there are three fans that will propel you to different points of interest near the central, mountainous area. Next to the east fan there is a wooden bench (painted pink in patch 1.05), and there are two rubber ducks in the northeast shore. Unlike other areas these are physical objects, not anomalies.
 
There is a probably misnamed terminals: rather than the expected THIRIEL_EXT-2, it is named just TERMINAL.
 
This is the only main area where no ancient human artifacts can be found.
 
=== Conversation with the expedition crew ===
You can speak on arrival with Alcatraz, Yaqut, Melville and Byron. There’s a scripted encounter with Melville after solving [[Dual Stream]]. An additional line of dialogue opens up with Alcatraz after finding [[Remnants_of_the_past#Our duty|Our duty]].
 
== Puzzles ==
=== Main Puzzles ===
# [[Mind-Body Dualism]]
# [[Leg Up]]
# [[Dual Stream]]
# [[High Ground]]
# [[The Gift]]
# [[Two-Body Problem]]
# [[Redshift]]
# [[Drilling Party]]
=== Lost Puzzles ===
* [[Passing Through]]
* [[Interplay]]
=== Gold Puzzle ===
* [[Vantage Point]]
 
== Lost Lab ==
The lost laboratory is located {{TODO}}
[[File:North 1 - Lost Lab - Clone.jpg|thumb|A [[clone]] found inside the Lost Lab.]]
It features a [[clone]], presumably under construction.
[[File:N1LostLabDisplay.jpg|none|thumb|Lost lab - Projection of a micronova remnant.]]
 
== Tetromino bridge ==
{{TODO}}
 
== Star monuments ==
=== Prometheus monument ===
'''Sprite route'''
<div class="mw-collapsible mw-collapsed">{{TODO}}</div>
 
'''Quote'''
 
''{{TODO}}''
 
=== Sphinx monument ===
The Sphinx Monument is on a prominent hill behind Puzzle 7 (Redshift).
 
{{ProgressiveHint|The picture of the hint shown on the monument|[[File:N1-sphinx-clue.jpg|400px|thumb|left]]}}
{{ProgressiveHint|What the picture is trying to imply|You have to find something at the three locations marked on the map.}}
{{ProgressiveHint|The locations|The one marked like the letter A is on the outside wall near the back of the lost puzzle, [[Interplay]]. The one marked like the letter T is on the outer wall of [[Redshift]]. The one marked like the letter C is on the outer wall near the back of the other lost puzzle, [[Passing Through]].}}
{{ProgressiveHint|A picture of what you're looking for|[[File:N1-sphinx-switch-behind-passing-through.jpg|400px|thumb|left|You have to interact with these buttons to match the letter in the sphinx clue.]]}}
 
This results in another [[Star_(TTP2)#Sphinx’s_quotes|Sphinx Quote]].
 
== Prometheus Sparks ==
The first Prometheus Spark can be found {{TODO}}
 
The second Prometheus Spark can be found {{TODO}}
 
== Documents and Audio Logs ==
=== THIRIEL-1 ===
 
* [[From_Quentin]]
* [[From_Rhodamne]]
* [[NoemaProject5]]
* [[lux_v5]]
 
=== THIRIEL-2 ===
 
* [[From_Belzerzan]]
* [[The_Shutdown]]
* [[Cliche]]
 
=== THIRIEL_EXT-1 ===
 
* [[Chernyshevsky011]]
* [[Founding_4]]
* [[Trevor's audio logs#Trev 004|Trevor_04]]
 
=== TERMINAL ===
 
* [[On_Cornelius]]
* [[Blake]]
* [[Prime_Mover]]
* [[Modernity]]
 
=== E2-05 ===
 
* [[Lifthrasir's audio logs#Lifthrasir 4|Lifthrasir_04]]
 
=== Straton of Stageira ===
{{TODO}}
 
=== Remnants of the Past ===
==== [[Remnants of the past#The_ancients|The ancients]] ====
{{Spoiler|[[File:N1Remnant_1.jpg|{{TODO}}|none|thumb]]|location}}
==== [[Remnants of the past#Our_duty|Our duty]] ====
{{Spoiler|[[File:N1Remnant_2.jpg|{{TODO}}|none|thumb]]|location}}
 
== Ancient Human Artifacts ==
{{TODO}}
 
== Anomaly ==
{{Spoiler|[[File:N1Anomaly.jpg|Falling tetrominoes. Located in the valley to the south of Puzzle 6.|none|thumb]]|object and location.}}
 
== Easter Eggs ==
{{Spoiler|[[File:N1EasterEgg_Ducks.jpg|Rubber ducks. Located to the east of the Sphinx monument.|none|thumb]]|object and location}}
{{Spoiler|[[File:N1EasterEgg_Snowmen.jpg|Snowmen. Located beside Puzzle 7.|none|thumb]]|object and location}}
{{Spoiler|[[File:N1EasterEgg_Bench.jpg|Bench. Located to the east of the THIRIEL_EXT-1 terminal; the terminal by the coast.|none|thumb]]|object and location}}
 
[[Category:Areas]]
[[Category:TTP2 Areas]]
[[Category:TTP2 Areas]]
[[Category:Areas]]
[[Category:TTP2]]

Latest revision as of 17:08, 11 March 2024

Desolate Island
Short name: North 1
Area Type: Regular
Previous Story Area: Megastructure Interior - East
Next Story Area: Flooded Valley

The Desolate Island, also commonly called North 1, is a remote, rocky island off the north-western coast. Survey data suggests the area may be prone to landslides.

Detailed map of the area
Aerial view

Trivia

The first time you walk all the way to the shore, Byron makes a comment about the saying “the sea will claim everything”. This is a reference to the game The Sea Will Claim Everything, designed and written by Jonas and Verena Kyratzes.

There’s an old saying about how in the end, the sea will claim everything. I have no doubt that this is true: in the long history of the human species, entire regions have disappeared under the waves. Places like Beringia and Doggerland still echo in our cultural memories. But we shouldn’t forget that life began in the sea; we are the children of the sea, and it’s not through floods and ruin that the sea will claim everything, but through us.

—Byron


At the east, north and northwest limits of the island there are three fans that will propel you to different points of interest near the central, mountainous area. Next to the east fan there is a wooden bench (painted pink in patch 1.05), and there are two rubber ducks in the northeast shore. Unlike other areas these are physical objects, not anomalies.

There is a probably misnamed terminals: rather than the expected THIRIEL_EXT-2, it is named just TERMINAL.

This is the only main area where no ancient human artifacts can be found.

Conversation with the expedition crew

You can speak on arrival with Alcatraz, Yaqut, Melville and Byron. There’s a scripted encounter with Melville after solving Dual Stream. An additional line of dialogue opens up with Alcatraz after finding Our duty.

Puzzles

Main Puzzles

  1. Mind-Body Dualism
  2. Leg Up
  3. Dual Stream
  4. High Ground
  5. The Gift
  6. Two-Body Problem
  7. Redshift
  8. Drilling Party

Lost Puzzles

Gold Puzzle

Lost Lab

The lost laboratory is located TODO

A clone found inside the Lost Lab.

It features a clone, presumably under construction.

Lost lab - Projection of a micronova remnant.

Tetromino bridge

TODO

Star monuments

Prometheus monument

Sprite route

TODO

Quote

TODO

Sphinx monument

The Sphinx Monument is on a prominent hill behind Puzzle 7 (Redshift).

The picture of the hint shown on the monument:

[ hint ]

What the picture is trying to imply:

[ hint ]
You have to find something at the three locations marked on the map.

The locations:

[ hint ]
The one marked like the letter A is on the outside wall near the back of the lost puzzle, Interplay. The one marked like the letter T is on the outer wall of Redshift. The one marked like the letter C is on the outer wall near the back of the other lost puzzle, Passing Through.

A picture of what you're looking for:

[ hint ]
You have to interact with these buttons to match the letter in the sphinx clue.

This results in another Sphinx Quote.

Prometheus Sparks

The first Prometheus Spark can be found TODO

The second Prometheus Spark can be found TODO

Documents and Audio Logs

THIRIEL-1

THIRIEL-2

THIRIEL_EXT-1

TERMINAL

E2-05

Straton of Stageira

TODO

Remnants of the Past

The ancients

[ location ]
TODO

Our duty

[ location ]
TODO

Ancient Human Artifacts

TODO

Anomaly

[ object and location. ]
Falling tetrominoes. Located in the valley to the south of Puzzle 6.

Easter Eggs

[ object and location ]
Rubber ducks. Located to the east of the Sphinx monument.
[ object and location ]
Snowmen. Located beside Puzzle 7.
[ object and location ]
Bench. Located to the east of the THIRIEL_EXT-1 terminal; the terminal by the coast.