Transmission: Difference between revisions

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m Text replacement - "PuzzleInfobox" to "Infobox TTP2 Puzzle"
added elements, fixed nomenclature, added a hint
 
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{{Infobox TTP2 Puzzle
{{Infobox TTP2 Puzzle
|identifier = North 3-8
|identifier = North 3-8
|image = File:North 3-8.jpg
|image = North 3-8.jpg
|area = [[Lost Marshes]]
|area = [[Lost Marshes]]
|puzzletype = [[:Category:TTP2 Main Puzzles|Main]]
|puzzletype = [[:Category:TTP2 Main Puzzles|Main]]
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'''Transmission''' is the eighth main puzzle in the Lost Marshes area of The Talos Principle 2.
'''Transmission''' is the eighth main puzzle in the Lost Marshes area of The Talos Principle 2.


== Puzzle Elements ==
== Puzzle elements ==
{{Puzzle Element List}}
{{Puzzle Element List|Blue door=true|Clone=true|Connector=true|Driller=true|Fan=true|Jammer=true|Pressure plate=true|Receiver=true|Swapper=true}}


== Overview ==
== Overview ==
As you enter the puzzle you find a center tower of four floors. There is a red energy receptacle on the ground level, the progress wheel on the level above that. On the third level is a swapper, and on the fourth level, the rooftop, there is a jammer. There is a detachable fan on the ground level that is angled so that it lifts the player to the rooftop. The rooftop and the third level both have copper or bronze floors that the driller can make holes in.  
As you enter the puzzle you find a center tower of four floors. There is a red [[receiver]] on the ground level, the [[progress wheel]] on the level above that. On the third level is a [[swapper]] with a [[connector]] in it, and on the fourth level, the rooftop, there is a [[jammer]]. There is a detachable [[fan]] on the ground level that is angled so that it lifts the player to the rooftop. The rooftop and the third level both have floors made of drillable material.  


There are also two blocked off areas, one area with another item swapper containing a driller and a red energy source, and another area with a clone.
There are also two rooms on the ground level: one area with a swapper containing a [[driller]] and a red [[emitter]], and another area with a [[clone]].


== Hints ==
== Hints ==
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|topic = If you can't figure out what to sacrifice to get the driller
|topic = If you can't figure out what to sacrifice to get the driller
|hint = Try sacrificing the jammer for now. Use both clones if you're having trouble with gates.
|hint = Try sacrificing the jammer for now. Use both clones if you're having trouble with gates.
}}
{{ProgressiveHint
|topic = If you're wondering where some equipment should end up at the end
|hint = If you brought the jammer down, consider returning it upstairs. It can have some role to play over there.
}}
}}



Latest revision as of 10:19, 23 December 2023

Transmission
Identifier: North 3-8
Area: Lost Marshes
Puzzle Type: Main
Previous Puzzle: Propulsion
Next Puzzle: All Around

Transmission is the eighth main puzzle in the Lost Marshes area of The Talos Principle 2.

Puzzle elements


Overview

As you enter the puzzle you find a center tower of four floors. There is a red receiver on the ground level, the progress wheel on the level above that. On the third level is a swapper with a connector in it, and on the fourth level, the rooftop, there is a jammer. There is a detachable fan on the ground level that is angled so that it lifts the player to the rooftop. The rooftop and the third level both have floors made of drillable material.

There are also two rooms on the ground level: one area with a swapper containing a driller and a red emitter, and another area with a clone.

Hints

A basic hint:

[ hint ]
Although the name of the puzzle is Transmission, that is not much of a hint. Instead try thinking about the basic mechanics of swappers, how it always requires one item. Remember that throughout the puzzle, what is useful now may become useless later.

If you're having trouble getting started:

[ hint ]
The first thing to do is to get hold of a clone. Use the jammer.

If you can't figure out what to sacrifice to get the driller:

[ hint ]
Try sacrificing the jammer for now. Use both clones if you're having trouble with gates.

If you're wondering where some equipment should end up at the end:

[ hint ]
If you brought the jammer down, consider returning it upstairs. It can have some role to play over there.

If you have the driller ready but don't have a spare item for the second swapper:

[ hint ]
Think this way: if you have a clone downstairs and a clone on the rooftop, what two items will you need? What two items are superfluous? Put the extra items in the swappers to get the useful things out. Remember that the fan is detachable.

Solution

Alternatively, you can search YouTube for solution videos, like the one here: Puzzle Games on YouTube