The Escape: Difference between revisions

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{{Stub}}
{{Infobox TTP2 Puzzle
{{PuzzleInfobox
|identifier = South 1-2
|identifier = South 1-2
|image = File:South 1-2.jpg
|image = South 1-2.jpg
|area = [[Southern Coast]]
|area = [[Southern Coast]]
|puzzletype = [[:Category:TTP2 Main Puzzles|Main]]
|puzzletype = [[:Category:TTP2 Main Puzzles|Main]]
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'''The Escape''' is the second main puzzle in the Southern Coast area of The Talos Principle 2.
'''The Escape''' is the second main puzzle in the Southern Coast area of The Talos Principle 2.


== Puzzle Elements ==
== Puzzle elements ==
{{Puzzle Element List}}
{{Puzzle Element List|Blue door=true|Connector=true|Driller=true|Ladder=true|Purple barrier=true|Receiver=true|Teleporter=true}}


==Overview==
==Overview==
As you enter the puzzle across a long rope bridge, you find yourself in a large room with a red and a blue [[emitter]]. Going from left to right, there are four rooms.
In the first room on the far left, there is a drillable wall and a window looking outside, and a blue [[receiver]] that gives access to the progress wheel. There is a grill wall that looks towards the second room.
In the second room, there is a [[teleporter]] and a [[blue door]] controlled by a red [[receiver]] outside.
In the third room, there is a [[connector]], a blue door controlled by a red emitter inside the room, and a drillable wall towards the fourth room.
In the fourth room, there is a [[driller]] and a [[purple barrier]] that leads back outside.
==Hints==
{{ProgressiveHint|A basic hint|Since the name of the puzzle is ''Escape'', you will have to figure out a way to escape out of each individual room out into the open with all of the equipment}}
{{ProgressiveHint|If you're having trouble getting started|You cannot move equipment across the purple barrier by carrying it. So start by drilling the wall on the fourth room, and see what you can activate from there. Your objective should be to get access to the teleporter}}
{{ProgressiveHint|If you got the teleporter, but are stuck inside|Remember that a teleporter can be used across most types of barriers except solid walls and blue doors. In particular, using it across drilled holes while you're holding onto equipment can be very effective.}}


== Solution ==
== Solution ==
{{Spoiler|
<gallery mode="slideshow">
File:S1-2-the-escape-solution-01.jpg|Step 1: Walk into the fourth room and drill the wall. Pick up the connector from the other side.
File:S1-2-the-escape-solution-02.jpg|Step 2: Activate the red receiver in the third room through the hole. Now that the blue door has opened, walk around and enter the room.
File:S1-2-the-escape-solution-03.jpg|Step 3: Grab the connector through the hole again, and activate both red receivers. This opens the blue door to the second room. Grab the teleporter from there.
File:S1-2-the-escape-solution-04.jpg|Step 4: Place the teleporter outside. Run back into the third room, grab the connector, and teleport out.
File:S1-2-the-escape-solution-05.jpg|Step 5: Walk back into the fourth room, grab the driller and teleport across the purple barrier.
File:S1-2-the-escape-solution-06.jpg|Step 6: Activate the blue receiver through the window. Drill the hole on the first room's wall.
File:S1-2-the-escape-solution-07.jpg|Step 7: Place the teleporter through the hole and teleport in, then walk across to the progress wheel.
</gallery>
|solution}}
==Trivia and glitches==
* Instead of using walls to block the player in, this puzzle is on a cliff with deep water below. If the player falls, they die and are respawned into the puzzle.
[[Category:TTP2 Main Puzzles]]
[[Category:TTP2 Main Puzzles]]
[[Category:TTP2 Puzzles]]
[[Category:TTP2 Puzzles]]
[[Category:Puzzles]]
[[Category:Puzzles]]
[[Category:TTP2]]
[[Category:TTP2]]

Latest revision as of 05:48, 9 December 2023

The Escape
Identifier: South 1-2
Area: Southern Coast
Puzzle Type: Main
Previous Puzzle: Phase Entry
Next Puzzle: Through the Wall

The Escape is the second main puzzle in the Southern Coast area of The Talos Principle 2.

Puzzle elements


Overview

As you enter the puzzle across a long rope bridge, you find yourself in a large room with a red and a blue emitter. Going from left to right, there are four rooms.

In the first room on the far left, there is a drillable wall and a window looking outside, and a blue receiver that gives access to the progress wheel. There is a grill wall that looks towards the second room.

In the second room, there is a teleporter and a blue door controlled by a red receiver outside.

In the third room, there is a connector, a blue door controlled by a red emitter inside the room, and a drillable wall towards the fourth room.

In the fourth room, there is a driller and a purple barrier that leads back outside.

Hints

A basic hint:

[ hint ]
Since the name of the puzzle is Escape, you will have to figure out a way to escape out of each individual room out into the open with all of the equipment

If you're having trouble getting started:

[ hint ]
You cannot move equipment across the purple barrier by carrying it. So start by drilling the wall on the fourth room, and see what you can activate from there. Your objective should be to get access to the teleporter

If you got the teleporter, but are stuck inside:

[ hint ]
Remember that a teleporter can be used across most types of barriers except solid walls and blue doors. In particular, using it across drilled holes while you're holding onto equipment can be very effective.

Solution

[ solution ]

Trivia and glitches

  • Instead of using walls to block the player in, this puzzle is on a cliff with deep water below. If the player falls, they die and are respawned into the puzzle.