Booting Process: Difference between revisions
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{{Infobox Area | {{Infobox Area | ||
|shortname = ''None'' | |shortname = ''None'' | ||
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|next = [[New Jerusalem]] | |next = [[New Jerusalem]] | ||
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''' | '''Booting Process''', referred to by [[Elohim]] as the '''trials of initiation''', is the initial area of the game. It serves as a tutorial and a refresher of [[The Talos Principle]]. | ||
[[File:Boot Sequence.jpg|thumb|Initial location in Boot Sequence]] | [[File:Boot Sequence.jpg|thumb|Initial location in Boot Sequence]] | ||
The structure of this area is similar to the areas in the first game: solving a puzzle rewards you with a coloured tetromino that, in combination with the rest of the pieces of the same colour, can be used to solve a [[ | {{Quote|This land is but a dream. You will stay here only for a little while. Soon you will awaken in a [[New Jerusalem|new world]].|Elohim}} | ||
The structure of this area is similar to the areas in the first game: solving a puzzle rewards you with a coloured tetromino that, in combination with the rest of the pieces of the same colour, can be used to solve a [[tetromino arranger]]. Solving an arranger grants you access to the following zone. The [[:Category:Puzzle Elements|puzzle elements]] look and behave like the elements from the first game, with the exception of the fact that the [[jammer]] can now disable [[Fan|fans]]. | |||
[[File:Boot_aerial.jpg|thumb|An aerial view of the area]] | |||
== Green Zone == | == Green Zone == | ||
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{{Spoiler|To the right in the corridor before exiting the area. This one is hard to miss.|location}} | {{Spoiler|To the right in the corridor before exiting the area. This one is hard to miss.|location}} | ||
== Gallery == | |||
<gallery> | |||
File:Boot Sequence - Easter Egg.jpg|A broken [[terminal]] similar to those found in [[The Talos Principle]] is placed out-of-bounds, in a closed room next to the hub. | |||
File:Boot Sequence - Teleporter.jpg|The teleporter found at the end of the Boot Sequence, reminiscent of the ones found in [[The Talos Principle]]. | |||
</gallery> |
Latest revision as of 14:10, 20 December 2023
Booting Process | |
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Short name: | None |
Area Type: | Tutorial |
Previous Story Area: | None |
Next Story Area: | New Jerusalem |
Booting Process, referred to by Elohim as the trials of initiation, is the initial area of the game. It serves as a tutorial and a refresher of The Talos Principle.
The structure of this area is similar to the areas in the first game: solving a puzzle rewards you with a coloured tetromino that, in combination with the rest of the pieces of the same colour, can be used to solve a tetromino arranger. Solving an arranger grants you access to the following zone. The puzzle elements look and behave like the elements from the first game, with the exception of the fact that the jammer can now disable fans.
Green Zone
Puzzles
Tetromino Arranger
Yellow Zone
Puzzles
Tetromino Arranger
Red Zone
Puzzles
- Fundamental Connections
- Prismatic Diffraction
- Destructive Interference
- Two Colors, Two Doors
- Ascension Awaits
Tetromino Arranger
QR Codes
As in the The Talos Principle, you will find in this area three QR Codes. They provide flavour text of the area or about the game in general. In the first game these messages were left by subjects of previous iterations in the Simulation or by other players. It’s unclear if these messages in the Boot Sequence are created by Elohim or if, at some point, all new humans after Athena went through the same boot process and saw the same messages.
Anonymous message
Message by The_Blacksmith
Message by Lilith
Gallery
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A broken terminal similar to those found in The Talos Principle is placed out-of-bounds, in a closed room next to the hub.
-
The teleporter found at the end of the Boot Sequence, reminiscent of the ones found in The Talos Principle.