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{{Stub}}
{{Infobox TTP2 Puzzle
{{Infobox TTP2 Puzzle
|identifier = West 1-5
|identifier = West 1-5
|image = File:West 1-5.jpg
|image = West 1-5.jpg
|area = [[Western Lost]]
|area = [[Western Delta]]
|puzzletype = [[:Category:TTP2 Main Puzzles|Main]]
|puzzletype = [[:Category:TTP2 Main Puzzles|Main]]
|previous = [[Surfing]]
|previous = [[Surfing]]
|next = [[Elements]]
|next = [[Elements]]
}}
}}
'''Nuisance''' is the fifth main puzzle in the Western Lost area of The Talos Principle 2.
'''Nuisance''' is the fifth main puzzle in the Western Delta area of The Talos Principle 2.


== Puzzle Elements ==
== Puzzle elements ==
{{Puzzle Element List}}
{{Puzzle Element List|Blue door=true|Connector=true|Fan=true|Rail drone=true|Purple barrier=true|Receiver=true}}


==Overview==
==Overview==
When you enter the puzzle, you find yourself in a long room with a red [[emitter]] on the far end, and a [[connector]] available to you. There is a red [[receiver]] to the right next to a [[blue door]] that leads to the second room which is in a curved L shape. In that room, you find a [[rail drone]] and another connector. To the left is a room with two [[purple barrier]]s on facing walls, that leads to a fourth room with a red receiver. This receiver controls a blue door to a tiny room with an angled [[fan]] in it. The fan points to a room with the progress wheel. When the red receiver is deactivated, the blue door is closed and the fan is active. When the red receiver is activated, the blue door opens, but the fan deactivates.
== Hints==
{{ProgressiveHint|A basic hint|Since the name of the puzzle is ''Nuisance'', you have to figure out a way to have the equipment interrupt something else}}
{{ProgressiveHint|If red receiver isn't getting enough time to activate|If you depend on the rail drone to connect the red receiver (by placing the connector on top of the rail drone, for example), that does not give enough time for the receiver to activate. This is not a question about angles or positioning, there isn't enough time.}}
{{ProgressiveHint|If you're wondering how to get around the problem of not having enough time to activate|Think about what needs equipment needs to sustain for a while and what can be instantaneous. Is there a way to position the connectors so that the thing that needs to be sustained remains on for most of the time?}}
{{ProgressiveHint|If you need a more obvious hint about how to keep a sustained connection|You should not activate the rail drone from outside the second room.}}


== Solution ==
== Solution ==
{{Spoiler|
<gallery mode="slideshow">
File:W1-5-nuisance-solution-01.jpg|Step 1: Open the outer blue door, but position the connector so that it has a clear view into the second room.
File:W1-5-nuisance-solution-02.jpg|Step 2: Connect the second connector as shown, opening the blue door in the fourth room for a long time, but also activating the rail drone.
File:W1-5-nuisance-solution-03.jpg|Step 3: While the door is open, run into the small room with the fan and jump on it. Wait for it to activate.
File:W1-5-nuisance-solution-04.jpg|Step 4: The fan activates for a moment when the rail drone interrupts the laser, and you are deposited in the room with the progress wheel.
</gallery>
|solution}}
[[Category:TTP2 Main Puzzles]]
[[Category:TTP2 Main Puzzles]]
[[Category:TTP2 Puzzles]]
[[Category:TTP2 Puzzles]]
[[Category:Puzzles]]
[[Category:Puzzles]]
[[Category:TTP2]]
[[Category:TTP2]]

Latest revision as of 17:37, 19 December 2023

Nuisance
Identifier: West 1-5
Area: Western Delta
Puzzle Type: Main
Previous Puzzle: Surfing
Next Puzzle: Elements

Nuisance is the fifth main puzzle in the Western Delta area of The Talos Principle 2.

Puzzle elements


Overview

When you enter the puzzle, you find yourself in a long room with a red emitter on the far end, and a connector available to you. There is a red receiver to the right next to a blue door that leads to the second room which is in a curved L shape. In that room, you find a rail drone and another connector. To the left is a room with two purple barriers on facing walls, that leads to a fourth room with a red receiver. This receiver controls a blue door to a tiny room with an angled fan in it. The fan points to a room with the progress wheel. When the red receiver is deactivated, the blue door is closed and the fan is active. When the red receiver is activated, the blue door opens, but the fan deactivates.

Hints

A basic hint:

[ hint ]
Since the name of the puzzle is Nuisance, you have to figure out a way to have the equipment interrupt something else

If red receiver isn't getting enough time to activate:

[ hint ]
If you depend on the rail drone to connect the red receiver (by placing the connector on top of the rail drone, for example), that does not give enough time for the receiver to activate. This is not a question about angles or positioning, there isn't enough time.

If you're wondering how to get around the problem of not having enough time to activate:

[ hint ]
Think about what needs equipment needs to sustain for a while and what can be instantaneous. Is there a way to position the connectors so that the thing that needs to be sustained remains on for most of the time?

If you need a more obvious hint about how to keep a sustained connection:

[ hint ]
You should not activate the rail drone from outside the second room.

Solution

[ solution ]