Buzzer: Difference between revisions
Created page with "{{Stub}} '''Buzzers''' are floating spheres from The Talos Principle that do not chase the player. They usually move along a set path. Unlike guards, they do not fly directly at player or explode even when the player is in close proximity. However, repeatedly colliding with a buzzer can damage the player enough to cause a reset. In most of their appearances, the role of a buzzer in a puzzle is to temporarily block a laser, preventing the connection between..." |
m Text replacement - "\[\[Category:TTP[12] Puzzle Elements\]\]" to "" |
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== Puzzles == | == Puzzles == | ||
The following puzzles use {{lc:{{PAGENAME}}}}s: | |||
{{#categorytree:Puzzles with {{lc:{{PAGENAME}}}}s|hideroot|mode=pages}} | |||
[[Category:Puzzle Elements]] | [[Category:Puzzle Elements]] | ||
[[Category:TTP1]] | [[Category:TTP1]] |
Latest revision as of 03:19, 15 December 2023
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Buzzers are floating spheres from The Talos Principle that do not chase the player. They usually move along a set path. Unlike guards, they do not fly directly at player or explode even when the player is in close proximity. However, repeatedly colliding with a buzzer can damage the player enough to cause a reset.
In most of their appearances, the role of a buzzer in a puzzle is to temporarily block a laser, preventing the connection between an emitter and receiver from lasting long enough to active the receiver.
Puzzles
The following puzzles use buzzers: