Fundamental Connections: Difference between revisions

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{{Stub}}
{{Infobox TTP2 Puzzle
{{PuzzleInfobox
|image = Boot-Fundamental-Connections.jpg
|identifier = Boot-8
|area = [[Booting Process]]
|image = File:Boot-8.jpg
|puzzletype = [[:Category:TTP2 Boot Puzzles|Boot Red]]
|area = [[Boot Sequence]]
|puzzletype = [[:Category:TTP2 Boot Puzzles|Boot]]
|previous = [[Versatile Contraption]]
|previous = [[Versatile Contraption]]
|next = [[Prismatic Diffraction]]
|next = [[Prismatic Diffraction]]
}}
|identifier=Boot-Red-1}}
== Overview ==
== Overview ==
As you enter the puzzle, you find a blue [[emitter]] connected to a [[receiver]] using a [[connector]]. This is keeping a [[blue door]] open to a room with another connector in it. Around the room is a passage way with another receiver that opens a blue door to a room with the sigil in it.
== Hints ==
{{ProgressiveHint|A basic hint|Make sure you grab all the equipment before you disturb the initial configuration of the room}}
== Solution ==
== Solution ==
[[Category:TTP2 Classic Puzzles]]
{{Spoiler|
<gallery mode="slideshow">
File:Boot - Red 1 Solution - 1.jpg|Take the Connector out of its cell.
File:Boot - Red 1 Solution - 2.jpg|Reposition the first connector so that it is visible through the corridor.
File:Boot - Red 1 Solution - 3.jpg|Take the second Connector and link the Receiver to the first Connector.
</gallery>
|solution}}
 
[[Category:TTP2 Boot Puzzles]]
[[Category:TTP2 Puzzles]]
[[Category:TTP2 Puzzles]]
[[Category:Puzzles]]
[[Category:Puzzles]]
[[Category:TTP2]]
[[Category:TTP2]]

Latest revision as of 14:55, 13 December 2023

Fundamental Connections
Identifier: Boot-Red-1
Area: Booting Process
Puzzle Type: Boot Red
Previous Puzzle: Versatile Contraption
Next Puzzle: Prismatic Diffraction

Overview

As you enter the puzzle, you find a blue emitter connected to a receiver using a connector. This is keeping a blue door open to a room with another connector in it. Around the room is a passage way with another receiver that opens a blue door to a room with the sigil in it.

Hints

A basic hint:

[ hint ]
Make sure you grab all the equipment before you disturb the initial configuration of the room

Solution

[ solution ]