Poking a Sleeping Lion: Difference between revisions
Added Puzzle Elements, Overview, three Hints, and a Solution. Removed Stub status. |
m Text replacement - "== Puzzle Elements ==" to "== Puzzle elements ==" |
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}}'''Poking a Sleeping Lion''' is a puzzle in World A1 of [[The Talos Principle]]. | }}'''Poking a Sleeping Lion''' is a puzzle in World A1 of [[The Talos Principle]]. | ||
== Puzzle | == Puzzle elements == | ||
{{Puzzle Element List|Blue door=true|Guard=true|Jammer=true|Turret=true}} | {{Puzzle Element List|Blue door=true|Guard=true|Jammer=true|Turret=true}} | ||
Latest revision as of 06:02, 9 December 2023
Poking a Sleeping Lion | |
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Area: | A1 |
Land: | Land of Ruins |
Reward: |
Poking a Sleeping Lion is a puzzle in World A1 of The Talos Principle.
Puzzle elements
Overview
This puzzle offers the player a Jammer. Another Jammer jams a Guard from right beside it, and a Turret looks towards the Sigil, which is also blocked by a Blue door.
Hints
[ hint ]
There is no such thing as a double negative in The Talos Principle.
[ hint ]
You can jam the Guard twice at the same time.
[ hint ]
Once you jam the Guard, you can pick up the Jammer that is adjacent to it.
Solution
[ solution ]
Jam the Guard from a distance. Pick up the Jammer that was initially jamming the Guard, and use it to jam the Turret. Then, use your first Jammer to jam the Blue door and take the Sigil.