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	<id>https://taloswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Plasticzaku</id>
	<title>The Talos Principle Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://taloswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Plasticzaku"/>
	<link rel="alternate" type="text/html" href="https://taloswiki.org/wiki/Special:Contributions/Plasticzaku"/>
	<updated>2026-04-19T11:32:15Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://taloswiki.org/index.php?title=File:Test_3_-_5_Solution_-_7.jpg&amp;diff=8713</id>
		<title>File:Test 3 - 5 Solution - 7.jpg</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=File:Test_3_-_5_Solution_-_7.jpg&amp;diff=8713"/>
		<updated>2025-04-26T09:40:42Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: Uploaded own work with UploadWizard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{int:filedesc}}==&lt;br /&gt;
{{Information&lt;br /&gt;
|description={{en|1=solution illustration}}&lt;br /&gt;
|date=2025-04-26&lt;br /&gt;
|source={{own}}&lt;br /&gt;
|author=[[User:Plasticzaku|Plasticzaku]]&lt;br /&gt;
|permission=&lt;br /&gt;
|other versions=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{int:license-header}}==&lt;br /&gt;
{{licensing|Generic}}&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=File:Test_3_-_5_Solution_-_4.jpg&amp;diff=8712</id>
		<title>File:Test 3 - 5 Solution - 4.jpg</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=File:Test_3_-_5_Solution_-_4.jpg&amp;diff=8712"/>
		<updated>2025-04-26T09:40:41Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: Uploaded own work with UploadWizard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{int:filedesc}}==&lt;br /&gt;
{{Information&lt;br /&gt;
|description={{en|1=solution illustration}}&lt;br /&gt;
|date=2025-04-26&lt;br /&gt;
|source={{own}}&lt;br /&gt;
|author=[[User:Plasticzaku|Plasticzaku]]&lt;br /&gt;
|permission=&lt;br /&gt;
|other versions=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{int:license-header}}==&lt;br /&gt;
{{licensing|Generic}}&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=File:Test_3_-_5_Solution_-_6.jpg&amp;diff=8711</id>
		<title>File:Test 3 - 5 Solution - 6.jpg</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=File:Test_3_-_5_Solution_-_6.jpg&amp;diff=8711"/>
		<updated>2025-04-26T09:40:41Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: Uploaded own work with UploadWizard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{int:filedesc}}==&lt;br /&gt;
{{Information&lt;br /&gt;
|description={{en|1=solution illustration}}&lt;br /&gt;
|date=2025-04-26&lt;br /&gt;
|source={{own}}&lt;br /&gt;
|author=[[User:Plasticzaku|Plasticzaku]]&lt;br /&gt;
|permission=&lt;br /&gt;
|other versions=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{int:license-header}}==&lt;br /&gt;
{{licensing|Generic}}&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=File:Test_3_-_5_Solution_-_5.jpg&amp;diff=8710</id>
		<title>File:Test 3 - 5 Solution - 5.jpg</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=File:Test_3_-_5_Solution_-_5.jpg&amp;diff=8710"/>
		<updated>2025-04-26T09:40:41Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: Uploaded own work with UploadWizard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{int:filedesc}}==&lt;br /&gt;
{{Information&lt;br /&gt;
|description={{en|1=solution illustration}}&lt;br /&gt;
|date=2025-04-26&lt;br /&gt;
|source={{own}}&lt;br /&gt;
|author=[[User:Plasticzaku|Plasticzaku]]&lt;br /&gt;
|permission=&lt;br /&gt;
|other versions=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{int:license-header}}==&lt;br /&gt;
{{licensing|Generic}}&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Subway_Escape&amp;diff=8709</id>
		<title>Subway Escape</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Subway_Escape&amp;diff=8709"/>
		<updated>2025-04-26T09:38:43Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|image=Subway Escape overhead view.jpg&lt;br /&gt;
|area=[[Test Level 3]]&lt;br /&gt;
|land=[[In the Beginning]]&lt;br /&gt;
|reward={{Sigil|Red|J|link=Sigil#Red}}}}&lt;br /&gt;
&#039;&#039;&#039;Subway Escape&#039;&#039;&#039; is a puzzle in [[Test Level 3]] of the [[In the Beginning]] expansion of [[The Talos Principle: Reawakened]]. &lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Connector=true|Fan=true|Jammer=true|Hexahedron=true|Purple barrier=true|Emitter=true|Pressure plate=true|Receiver=true|Switch=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Two blue doors stand between you and a subway car containing the [[sigil]]. To the left is a purple barrier. Past it are a jammer and connector, and a blue door leading to an elevator.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|A basic hint|This puzzle embraces its &amp;quot;escape&amp;quot; theme beyond just the subway. I hope you like to move items.}}&lt;br /&gt;
&lt;br /&gt;
{{ProgressiveHint|The end goal|You will need two jammers to access the subway car. It may be helpful to think backwards. Eyes on the prize, everything else is expendable.}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:Solution - 1.jpg|Start by jamming the elevator door. Bring the connector, and travel down.&lt;br /&gt;
File:Test 3 - 5 Solution - 2.jpg|Take the jammer at the bottom of the elevator and jam the other blue door. Connect the red Emitter and Receiver.&lt;br /&gt;
File:Test 3 - 5 Solution - 3.jpg|Move the jammer to the other side of the blue door and jam it. Bring the connector inside.&lt;br /&gt;
File:Test 3 - 5 Solution - 4.jpg|Jam the blue door leading to the fan, place the hexahedron on the pressure plate to activate it. Pick up the connector, ride the fan to the floor above. Follow the walkway until you can connect the blue emitter and reciever.&lt;br /&gt;
File:Test 3 - 5 Solution - 5.jpg|Jump down into the fan&#039;s room. Take the jammer and bring it to the upper floor via the fan, set it aside. Take the connector and jump down into the fan&#039;s room again, swap it with the hexahedron on the pressure plate. Bring the hexahedron up. A second hexahedron is suspended on top of a purple barrier near the stairs. You should now posess two hexahedrons and a jammer.&lt;br /&gt;
File:Test 3 - 5 Solution - 6.jpg|Using the hexahedrons as platforms on top of the purple barrier, carefully move them, the jammer, and yourself across to the two pressure plates. Place the hexahedrons on the plates, pick up the jammer, and use the elevator.&lt;br /&gt;
File:Test 3 - 5 Solution - 7.jpg|You should now have two jammers. Bring both to the purple barrier near the entrance, and jam the blue doors leading to the subway car. The sigil is inside. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|solution}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Completion permanently unlocks use of the subway car for the current playthrough. There is a switch on the other side to summon it, so you won&#039;t become stranded if you exit the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:ItB Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=File:Test_3_-_5_Solution_-_3.jpg&amp;diff=8708</id>
		<title>File:Test 3 - 5 Solution - 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=File:Test_3_-_5_Solution_-_3.jpg&amp;diff=8708"/>
		<updated>2025-04-26T09:35:58Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: Uploaded own work with UploadWizard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{int:filedesc}}==&lt;br /&gt;
{{Information&lt;br /&gt;
|description={{en|1=solution illustration}}&lt;br /&gt;
|date=2025-04-26&lt;br /&gt;
|source={{own}}&lt;br /&gt;
|author=[[User:Plasticzaku|Plasticzaku]]&lt;br /&gt;
|permission=&lt;br /&gt;
|other versions=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{int:license-header}}==&lt;br /&gt;
{{licensing|Generic}}&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Subway_Escape&amp;diff=8707</id>
		<title>Subway Escape</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Subway_Escape&amp;diff=8707"/>
		<updated>2025-04-26T09:27:35Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|image=Subway Escape overhead view.jpg&lt;br /&gt;
|area=[[Test Level 3]]&lt;br /&gt;
|land=[[In the Beginning]]&lt;br /&gt;
|reward={{Sigil|Red|J|link=Sigil#Red}}}}&lt;br /&gt;
&#039;&#039;&#039;Subway Escape&#039;&#039;&#039; is a puzzle in [[Test Level 3]] of the [[In the Beginning]] expansion of [[The Talos Principle: Reawakened]]. &lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Connector=true|Fan=true|Jammer=true|Hexahedron=true|Purple barrier=true|Emitter=true|Pressure plate=true|Receiver=true|Switch=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Two blue doors stand between you and a subway car containing the [[sigil]]. To the left is a purple barrier. Past it are a jammer and connector, and a blue door leading to an elevator.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|A basic hint|This puzzle embraces its &amp;quot;escape&amp;quot; theme beyond just the subway. I hope you like to move items.}}&lt;br /&gt;
&lt;br /&gt;
{{ProgressiveHint|The end goal|You will need two jammers to access the subway car. It may be helpful to think backwards. Eyes on the prize, everything else is expendable.}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:Test 3 - 5 Solution - 1.jpg|Start by jamming the elevator door. Bring the connector, and travel down.&lt;br /&gt;
File:Test 3 - 5 Solution - 2.jpg|Take the jammer at the bottom of the elevator and jam the other blue door. Connect the red Emitter and Receiver.&lt;br /&gt;
File:Test 3 - 5 Solution - 3.jpg|Move the jammer to the other side of the blue door and jam it. Bring the connector inside.&lt;br /&gt;
File:Test 3 - 5 Solution - 4.jpg|Jam the blue door leading to the fan, place the hexahedron on the pressure plate to activate it. Pick up the connector, ride the fan to the floor above. Follow the walkway until you can connect the blue emitter and reciever.&lt;br /&gt;
File:Test 3 - 5 Solution - 5.jpg|Jump down into the fan&#039;s room. Take the jammer and bring it to the upper floor via the fan, set it aside. Take the connector and jump down into the fan&#039;s room again, swap it with the hexahedron on the pressure plate. Bring the hexahedron up. A second hexahedron is suspended on top of a purple barrier near the stairs. You should now posess two hexahedrons and a jammer.&lt;br /&gt;
File:Test 3 - 5 Solution - 6.jpg|Using the hexahedrons as platforms on top of the purple barrier, carefully move them, the jammer, and yourself across to the two pressure plates. Place the hexahedrons on the plates, pick up the jammer, and use the elevator.&lt;br /&gt;
File:Test 3 - 5 Solution - 7.jpg|You should now have two jammers. Bring both to the purple barrier near the entrance, and jam the blue doors leading to the subway car. The sigil is inside. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|solution}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Completion permanently unlocks use of the subway car for the current playthrough. There is a switch on the other side to summon it, so you won&#039;t become stranded if you exit the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:ItB Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=File:Test_3_-_5_Solution_-_2.jpg&amp;diff=8706</id>
		<title>File:Test 3 - 5 Solution - 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=File:Test_3_-_5_Solution_-_2.jpg&amp;diff=8706"/>
		<updated>2025-04-26T09:22:59Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: Uploaded own work with UploadWizard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{int:filedesc}}==&lt;br /&gt;
{{Information&lt;br /&gt;
|description={{en|1=Take the jammer at the bottom of the elevator and jam the other blue door. Connect the red Emitter and Receiver.}}&lt;br /&gt;
|date=2025-04-26&lt;br /&gt;
|source={{own}}&lt;br /&gt;
|author=[[User:Plasticzaku|Plasticzaku]]&lt;br /&gt;
|permission=&lt;br /&gt;
|other versions=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{int:license-header}}==&lt;br /&gt;
{{licensing|Generic}}&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Subway_Escape&amp;diff=8705</id>
		<title>Subway Escape</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Subway_Escape&amp;diff=8705"/>
		<updated>2025-04-26T09:19:19Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|image=Subway Escape.jpg&lt;br /&gt;
|area=[[Test Level 3]]&lt;br /&gt;
|land=[[In the Beginning]]&lt;br /&gt;
|reward={{Sigil|Red|J|link=Sigil#Red}}}}&lt;br /&gt;
&#039;&#039;&#039;Subway Escape&#039;&#039;&#039; is a puzzle in [[Test Level 3]] of the [[In the Beginning]] expansion of [[The Talos Principle: Reawakened]]. &lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Connector=true|Fan=true|Jammer=true|Hexahedron=true|Purple barrier=true|Emitter=true|Pressure plate=true|Receiver=true|Switch=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Two blue doors stand between you and a subway car containing the [[sigil]]. To the left is a purple barrier. Past it are a jammer and connector, and a blue door leading to an elevator.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|A basic hint|This puzzle embraces its &amp;quot;escape&amp;quot; theme beyond just the subway. I hope you like to move items.}}&lt;br /&gt;
&lt;br /&gt;
{{ProgressiveHint|The end goal|You will need two jammers to access the subway car. It may be helpful to think backwards. Eyes on the prize, everything else is expendable.}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:Test 3 - 5 Solution - 1.jpg|Start by jamming the elevator door. Bring the connector, and travel down.&lt;br /&gt;
File:Test 3 - 5 Solution - 2.jpg|Take the jammer at the bottom of the elevator and jam the other blue door. Connect the red Emitter and Receiver.&lt;br /&gt;
File:Test 3 - 5 Solution - 3.jpg|Move the jammer to the other side of the blue door and jam it. Bring the connector inside.&lt;br /&gt;
File:Test 3 - 5 Solution - 4.jpg|Jam the blue door leading to the fan, place the hexahedron on the pressure plate to activate it. Pick up the connector, ride the fan to the floor above. Follow the walkway until you can connect the blue emitter and reciever.&lt;br /&gt;
File:Test 3 - 5 Solution - 5.jpg|Jump down into the fan&#039;s room. Take the jammer and bring it to the upper floor via the fan, set it aside. Take the connector and jump down into the fan&#039;s room again, swap it with the hexahedron on the pressure plate. Bring the hexahedron up. A second hexahedron is suspended on top of a purple barrier near the stairs. You should now posess two hexahedrons and a jammer.&lt;br /&gt;
File:Test 3 - 5 Solution - 6.jpg|Using the hexahedrons as platforms on top of the purple barrier, carefully move them, the jammer, and yourself across to the two pressure plates. Place the hexahedrons on the plates, pick up the jammer, and use the elevator.&lt;br /&gt;
File:Test 3 - 5 Solution - 7.jpg|You should now have two jammers. Bring both to the purple barrier near the entrance, and jam the blue doors leading to the subway car. The sigil is inside. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|solution}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Completion permanently unlocks use of the subway car for the current playthrough. There is a switch on the other side to summon it, so you won&#039;t become stranded if you exit the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:ItB Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Subway_Escape&amp;diff=8704</id>
		<title>Subway Escape</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Subway_Escape&amp;diff=8704"/>
		<updated>2025-04-26T09:18:09Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|image=Subway Escape.jpg&lt;br /&gt;
|area=[[Test Level 3]]&lt;br /&gt;
|land=[[In the Beginning]]&lt;br /&gt;
|reward={{Sigil|Red|J|link=Sigil#Red}}}}&lt;br /&gt;
&#039;&#039;&#039;Subway Escape&#039;&#039;&#039; is a puzzle in [[Test Level 3]] of the [[In the Beginning]] expansion of [[The Talos Principle: Reawakened]]. &lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Connector=true|Fan=true|Jammer=true|Hexahedron=true|Purple barrier=true|Emitter=true|Pressure plate=true|Receiver=true|Switch=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Two blue doors stand between you and a subway car containing the [[sigil]]. To the left is a purple barrier. Past it are a jammer and connector, and a blue door leading to an elevator.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|A basic hint|This puzzle embraces its &amp;quot;escape&amp;quot; theme beyond just the subway. I hope you like to move items.}}&lt;br /&gt;
&lt;br /&gt;
{{ProgressiveHint|The end goal|You will need two jammers to access the subway car. It may be helpful to think backwards. Eyes on the prize, everything else is expendable.}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:[[File:Solution - 1.jpg|thumb|solution illustration]]|Start by jamming the elevator door. Bring the connector, and travel down.&lt;br /&gt;
File:Test 3 - 5 Solution - 2.jpg|Take the jammer at the bottom of the elevator and jam the other blue door. Connect the red Emitter and Receiver.&lt;br /&gt;
File:Test 3 - 5 Solution - 3.jpg|Move the jammer to the other side of the blue door and jam it. Bring the connector inside.&lt;br /&gt;
File:Test 3 - 5 Solution - 4.jpg|Jam the blue door leading to the fan, place the hexahedron on the pressure plate to activate it. Pick up the connector, ride the fan to the floor above. Follow the walkway until you can connect the blue emitter and reciever.&lt;br /&gt;
File:Test 3 - 5 Solution - 5.jpg|Jump down into the fan&#039;s room. Take the jammer and bring it to the upper floor via the fan, set it aside. Take the connector and jump down into the fan&#039;s room again, swap it with the hexahedron on the pressure plate. Bring the hexahedron up. A second hexahedron is suspended on top of a purple barrier near the stairs. You should now posess two hexahedrons and a jammer.&lt;br /&gt;
File:Test 3 - 5 Solution - 6.jpg|Using the hexahedrons as platforms on top of the purple barrier, carefully move them, the jammer, and yourself across to the two pressure plates. Place the hexahedrons on the plates, pick up the jammer, and use the elevator.&lt;br /&gt;
File:Test 3 - 5 Solution - 7.jpg|You should now have two jammers. Bring both to the purple barrier near the entrance, and jam the blue doors leading to the subway car. The sigil is inside. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|solution}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Completion permanently unlocks use of the subway car for the current playthrough. There is a switch on the other side to summon it, so you won&#039;t become stranded if you exit the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:ItB Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=File:Solution_-_1.jpg&amp;diff=8703</id>
		<title>File:Solution - 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=File:Solution_-_1.jpg&amp;diff=8703"/>
		<updated>2025-04-26T09:01:16Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: Uploaded own work with UploadWizard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{int:filedesc}}==&lt;br /&gt;
{{Information&lt;br /&gt;
|description={{en|1=solution illustration}}&lt;br /&gt;
|date=2025-04-26&lt;br /&gt;
|source={{own}}&lt;br /&gt;
|author=[[User:Plasticzaku|Plasticzaku]]&lt;br /&gt;
|permission=&lt;br /&gt;
|other versions=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{int:license-header}}==&lt;br /&gt;
{{licensing|Generic}}&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Subway_Escape&amp;diff=8702</id>
		<title>Subway Escape</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Subway_Escape&amp;diff=8702"/>
		<updated>2025-04-26T08:54:00Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|image=Subway Escape.jpg&lt;br /&gt;
|area=[[Test Level 3]]&lt;br /&gt;
|land=[[In the Beginning]]&lt;br /&gt;
|reward={{Sigil|Red|J|link=Sigil#Red}}}}&lt;br /&gt;
&#039;&#039;&#039;Subway Escape&#039;&#039;&#039; is a puzzle in [[Test Level 3]] of the [[In the Beginning]] expansion of [[The Talos Principle: Reawakened]]. &lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Connector=true|Fan=true|Jammer=true|Hexahedron=true|Purple barrier=true|Emitter=true|Pressure plate=true|Receiver=true|Switch=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Two blue doors stand between you and a subway car containing the [[sigil]]. To the left is a purple barrier. Past it are a jammer and connector, and a blue door leading to an elevator.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|A basic hint|This puzzle embraces its &amp;quot;escape&amp;quot; theme beyond just the subway. I hope you like to move items.}}&lt;br /&gt;
&lt;br /&gt;
{{ProgressiveHint|The end goal|You will need two jammers to access the subway car. It may be helpful to think backwards. Eyes on the prize, everything else is expendable.}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:Test 3 - 5 Solution - 1.jpg|Start by jamming the elevator door. Bring the connector, and travel down.&lt;br /&gt;
File:Test 3 - 5 Solution - 2.jpg|Take the jammer at the bottom of the elevator and jam the other blue door. Connect the red Emitter and Receiver.&lt;br /&gt;
File:Test 3 - 5 Solution - 3.jpg|Move the jammer to the other side of the blue door and jam it. Bring the connector inside.&lt;br /&gt;
File:Test 3 - 5 Solution - 4.jpg|Jam the blue door leading to the fan, place the hexahedron on the pressure plate to activate it. Pick up the connector, ride the fan to the floor above. Follow the walkway until you can connect the blue emitter and reciever.&lt;br /&gt;
File:Test 3 - 5 Solution - 5.jpg|Jump down into the fan&#039;s room. Take the jammer and bring it to the upper floor via the fan, set it aside. Take the connector and jump down into the fan&#039;s room again, swap it with the hexahedron on the pressure plate. Bring the hexahedron up. A second hexahedron is suspended on top of a purple barrier near the stairs. You should now posess two hexahedrons and a jammer.&lt;br /&gt;
File:Test 3 - 5 Solution - 6.jpg|Using the hexahedrons as platforms on top of the purple barrier, carefully move them, the jammer, and yourself across to the two pressure plates. Place the hexahedrons on the plates, pick up the jammer, and use the elevator.&lt;br /&gt;
File:Test 3 - 5 Solution - 7.jpg|You should now have two jammers. Bring both to the purple barrier near the entrance, and jam the blue doors leading to the subway car. The sigil is inside. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|solution}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Completion permanently unlocks use of the subway car for the current playthrough. There is a switch on the other side to summon it, so you won&#039;t become stranded if you exit the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:ItB Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=File:Subway_Escape_overhead_view.jpg&amp;diff=8701</id>
		<title>File:Subway Escape overhead view.jpg</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=File:Subway_Escape_overhead_view.jpg&amp;diff=8701"/>
		<updated>2025-04-26T04:52:03Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: Uploaded own work with UploadWizard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{int:filedesc}}==&lt;br /&gt;
{{Information&lt;br /&gt;
|description={{en|1=overhead view of Subway Escape}}&lt;br /&gt;
|date=2025-04-25&lt;br /&gt;
|source={{own}}&lt;br /&gt;
|author=[[User:Plasticzaku|Plasticzaku]]&lt;br /&gt;
|permission=&lt;br /&gt;
|other versions=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{int:license-header}}==&lt;br /&gt;
{{licensing|Generic}}&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=In_the_Beginning&amp;diff=8587</id>
		<title>In the Beginning</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=In_the_Beginning&amp;diff=8587"/>
		<updated>2025-04-18T19:12:46Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: Created page with &amp;quot;{{Stub}}&amp;#039;&amp;#039;&amp;#039;The Talos Principle: In the Beginning&amp;#039;&amp;#039;&amp;#039; is a new chapter created for The Talos Principle:_Reawakened game.  {{Quote|Discover the story of Alexandra Drennan as she faces profound existential questions while orchestrating the Simulation&amp;#039;s first critical test, challenging players to think deeply about the human condition.|Croteam}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&#039;&#039;&#039;The Talos Principle: In the Beginning&#039;&#039;&#039; is a new chapter created for [[The Talos Principle:_Reawakened]] game.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Discover the story of Alexandra Drennan as she faces profound existential questions while orchestrating the Simulation&#039;s first critical test, challenging players to think deeply about the human condition.|Croteam}}&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Don%27t_Cross_the_Streams!&amp;diff=8354</id>
		<title>Don&#039;t Cross the Streams!</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Don%27t_Cross_the_Streams!&amp;diff=8354"/>
		<updated>2025-01-26T12:37:09Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|area=[[A4]]&lt;br /&gt;
|land=[[Land of Ruins]]&lt;br /&gt;
|reward={{Sigil|Yellow|Z|link=Sigil#Yellow}}&lt;br /&gt;
}}&#039;&#039;&#039;Don&#039;t Cross the Streams!&#039;&#039;&#039; is a puzzle in World A4 of [[The Talos Principle]].&lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Connector=true|Emitter=true|Receiver=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
There are two connectors to work with in this puzzle. It has one red emitter and one blue emitter, which are initially connected to the corresponding red and blue receivers flanking a blue door. The lasers cross.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|How does this blue door work?|Both receivers need to be fully powered on at the same time for the door to open.}}&lt;br /&gt;
{{ProgressiveHint|Hint|Take the puzzle title&#039;s advice, and &amp;quot;don&#039;t cross the streams!&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|2=solution|Take the connector attached to the blue emitter and receiver, and carry it behind the central structure that the red emitter is affixed to. Reconnect the blue items, somewhere a few feet back from 1w/Faith&#039;s QR code. If the other connector has been moved, reconnect the red items and place it between the structure and door.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP1 Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;br /&gt;
[[Category:TTP1]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Branch_it_Out&amp;diff=8353</id>
		<title>Branch it Out</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Branch_it_Out&amp;diff=8353"/>
		<updated>2025-01-26T11:40:18Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|area=[[A4]]&lt;br /&gt;
|land=[[Land of Ruins]]&lt;br /&gt;
|reward={{Sigil|Yellow|T|link=Sigil#Yellow}}&lt;br /&gt;
}}&#039;&#039;&#039;Branch it Out&#039;&#039;&#039; is a puzzle in World A4 of [[The Talos Principle]].&lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Connector=true|Emitter=true|Receiver=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
This puzzle consists of one moveable Connector, one stationary Connector, an Emitter, three Receivers, and three Blue doors. Two of the doors are open upon arrival to allow the player admittance, each powered by a Receiver connected to the Emitter inside the room. The final door&#039;s Receiver is attached to the Connector mounted on top of a wall. &lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|Hint|You can&#039;t make an omelette without breaking eggs.}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|2=solution|This is a tutorial for the fixed Connector, all you need to do is add it to the connections you&#039;re initially presented with. Pick up the Connector, select the Emitter, stationary Connector, and Receiver closest to it, activate. Done.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP1 Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;br /&gt;
[[Category:TTP1]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Locked_Me_Up,_Swallowed_the_Key&amp;diff=8352</id>
		<title>Locked Me Up, Swallowed the Key</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Locked_Me_Up,_Swallowed_the_Key&amp;diff=8352"/>
		<updated>2025-01-26T09:57:07Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|area=[[A3]]&lt;br /&gt;
|land=[[Land of Ruins]]&lt;br /&gt;
|reward={{Sigil|Yellow|T|link=Sigil#Yellow}}&lt;br /&gt;
}}&#039;&#039;&#039;Locked Me Up, Swallowed the Key&#039;&#039;&#039; is a puzzle in World A3 of [[The Talos Principle]].&lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Jammer=true|Keys=true|Turret=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
This puzzle offers two Jammers and a set of Keys. Only one Jammer is available at the start. There are three Blue doors, two Turrets, and a locked gate to wrangle.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|First hint|You can use as many Jammers as you want on the same target.}}&lt;br /&gt;
{{ProgressiveHint|Second hint|Or as few Jammers as you want.}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|2=solution|The eventual goal of this puzzle is to chain Jammers. From the entrance, go forward and find a Jammer hidden around a corner. Jam the Blue door, avoid the Turret, get the Keys. Backtrack to the jammed door, open the nearby locked gate. You may now bring the Jammer through the gate. Use it to disarm the Turret in front of you, then fetch a second Jammer from the guarded area. Go to the unexplored Blue door containing a Turret, jam the door. Bring your other Jammer through the door, turn around, and jam that same door again from inside. Go pick up the outside Jammer, the door should stay open. Bring it in, jam the Turret. Remove the remaining Jammer from the door, go past the disarmed Turret, and jam that final door between you and the sigil.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP1 Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;br /&gt;
[[Category:TTP1]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Stashed_for_Later&amp;diff=8351</id>
		<title>Stashed for Later</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Stashed_for_Later&amp;diff=8351"/>
		<updated>2025-01-26T09:47:00Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|area=[[A3]]&lt;br /&gt;
|land=[[Land of Ruins]]&lt;br /&gt;
|reward={{Sigil|Green|Z|link=Sigil#Green}}&lt;br /&gt;
}}&#039;&#039;&#039;Stashed for Later&#039;&#039;&#039; is a puzzle in World A3 of [[The Talos Principle]].&lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Guard=true|Jammer=true|Keys=true|Turret=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this puzzle, there are two Jammers and a set of Keys to work with. Most of the puzzle elements are visible from the entrance, totaling three Guards and two Turrets. The player is greeted by a single jammed Guard and Jammer. &lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|First hint|You&#039;re going to need something to free that Jammer.}}&lt;br /&gt;
&lt;br /&gt;
{{ProgressiveHint|Second hint|If you freed that Jammer, you already know what to do.}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|2=solution|The goal of this puzzle is to chain Jammers. &lt;br /&gt;
&lt;br /&gt;
The first one you encounter is too close to the Guard to safely remove, so you will need to get another one to free it. Go past and find the Keys, avoiding the patrolling Guard. The second Jammer is behind the locked door. Once you have it, jam the first Guard from a safe distance, so you can take the Jammer beside it. Now that you have two Jammers available, you can repeat the same Jammer chaining mechanic to get yourself and both Jammers past the second Guard. (Optional: Before you release the second Guard, you may use the other Jammer to block its path while jamming a Turret.) The nearby archway is safe from the third Guard. Once both Turrets are jammed, collect the Sigil.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP1 Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;br /&gt;
[[Category:TTP1]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Stashed_for_Later&amp;diff=8350</id>
		<title>Stashed for Later</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Stashed_for_Later&amp;diff=8350"/>
		<updated>2025-01-26T09:46:25Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|area=[[A3]]&lt;br /&gt;
|land=[[Land of Ruins]]&lt;br /&gt;
|reward={{Sigil|Green|Z|link=Sigil#Green}}&lt;br /&gt;
}}&#039;&#039;&#039;Stashed for Later&#039;&#039;&#039; is a puzzle in World A3 of [[The Talos Principle]].&lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Guard=true|Jammer=true|Keys=true|Turret=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this puzzle, there are two Jammers and a set of Keys to work with. Most of the puzzle elements are visible from the entrance, totaling three Guards and two Turrets. The player is greeted by a single jammed Guard and Jammer. &lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|First hint|You&#039;re going to need something to free that Jammer.}}&lt;br /&gt;
&lt;br /&gt;
{{ProgressiveHint|Second hint|If you freed that Jammer, you already know what to do.}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|2=solution|The goal of this puzzle is to chain Jammers. &lt;br /&gt;
&lt;br /&gt;
The first one you encounter is too close to the Guard to safely remove, so you will need to get another one to free it. Go past and find the Keys, avoiding the patrolling Guard. The second Jammer is behind the locked door. Once you have it, jam the first Guard from a safe distance, so you can take the Jammer beside it. Now that you have two Jammers available, you can repeat the same Jammer chaining mechanic to get yourself and both Jammers past the second Guard. (Optional: Before you release the second Guard, you may use the other Jammer to block its path while jamming a Turret.) The nearby archway is safe from the third Guard. Once both Turrets are jammed, collect the Sigil.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP1 Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;br /&gt;
[[Category:TTP1]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Locked_Me_Up,_Swallowed_the_Key&amp;diff=8069</id>
		<title>Locked Me Up, Swallowed the Key</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Locked_Me_Up,_Swallowed_the_Key&amp;diff=8069"/>
		<updated>2024-12-27T11:54:08Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|area=[[A3]]&lt;br /&gt;
|land=[[Land of Ruins]]&lt;br /&gt;
|reward={{Sigil|Yellow|T|link=Sigil#Yellow}}&lt;br /&gt;
}}&#039;&#039;&#039;Locked Me Up, Swallowed the Key&#039;&#039;&#039; is a puzzle in World A3 of [[The Talos Principle]].&lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Jammer=true|Keys=true|Turret=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
This puzzle offers two Jammers and a set of Keys. Only one Jammer is available at the start. There are three Blue doors, two Turrets, and a locked gate to wrangle.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|First hint|You can use as many Jammers as you want on the same target.}}&lt;br /&gt;
{{ProgressiveHint|Second hint|Or as few Jammers as you want.}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|2=solution|From the entrance, go forward and find a Jammer hidden around a corner. Jam the Blue door,  avoid the Turret, get the Keys. Backtrack to the jammed door, open the nearby locked gate. You may now bring the Jammer through the gate. Use it to disarm the Turret in front of you, then fetch a second Jammer from the guarded area. Go to the unexplored Blue door containing a Turret, jam the door. Bring your other Jammer through the door, turn around, and jam that same door again from inside. Go pick up the outside Jammer, the door should stay open. Bring it in, jam the Turret. Remove the remaining Jammer from the door, go past the disarmed Turret, and jam that final door between you and the sigil.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP1 Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;br /&gt;
[[Category:TTP1]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Locked_Me_Up,_Swallowed_the_Key&amp;diff=8068</id>
		<title>Locked Me Up, Swallowed the Key</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Locked_Me_Up,_Swallowed_the_Key&amp;diff=8068"/>
		<updated>2024-12-27T11:53:13Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|area=[[A3]]&lt;br /&gt;
|land=[[Land of Ruins]]&lt;br /&gt;
|reward={{Sigil|Yellow|T|link=Sigil#Yellow}}&lt;br /&gt;
}}&#039;&#039;&#039;Locked Me Up, Swallowed the Key&#039;&#039;&#039; is a puzzle in World A3 of [[The Talos Principle]].&lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Jammer=true|Keys=true|Turret=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
This puzzle offers two Jammers and a set of Keys. Only one Jammer is available at the start. There are three Blue doors, two Turrets, and a locked gate to wrangle.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|First hint|You can use as many Jammers as you want on the same target.}}&lt;br /&gt;
{{ProgressiveHint|Second hint|Or as few Jammers as you want.}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
From the entrance, go forward and find a Jammer hidden around a corner. Jam the Blue door,  avoid the Turret, get the Keys. Backtrack to the jammed door, open the nearby locked gate. You may now bring the Jammer through the gate. Use it to disarm the Turret in front of you, then fetch a second Jammer from the guarded area. Go to the unexplored Blue door containing a Turret, jam the door. Bring your other Jammer through the door, turn around, and jam that same door again from inside. Go pick up the outside Jammer, the door should stay open. Bring it in, jam the Turret. Remove the remaining Jammer from the door, go past the disarmed Turret, and jam that final door between you and the sigil. &lt;br /&gt;
&lt;br /&gt;
[[Category:TTP1 Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;br /&gt;
[[Category:TTP1]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Above_All_That&amp;diff=8067</id>
		<title>Above All That</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Above_All_That&amp;diff=8067"/>
		<updated>2024-12-27T08:18:59Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|area=[[A4]]&lt;br /&gt;
|land=[[Land of Ruins]]&lt;br /&gt;
|reward={{Sigil|Yellow|T|link=Sigil#Yellow}}&lt;br /&gt;
}}&#039;&#039;&#039;Above All That&#039;&#039;&#039; is a puzzle in World A4 of [[The Talos Principle]].&lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Connector=true|Emitter=true|Receiver=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
There are two Connectors to work with in this puzzle. It has one Red Emitter and one Blue Emitter, which are initially connected to the corresponding Red and Blue Receivers flanking a Blue door on the opposite wall. The lasers cross in front of the door.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|How does this Blue door work?|Both Receivers need to be fully powered on at the same time for the door to open.}}&lt;br /&gt;
{{ProgressiveHint|Cryptic hint|Tools aren&#039;t the only things you can make use of.}}&lt;br /&gt;
{{ProgressiveHint|Vague hint|Explore the room.}}&lt;br /&gt;
{{ProgressiveHint|Less vague hint|Nice architecture, right?}}&lt;br /&gt;
{{ProgressiveHint|Strong hint|The name of the puzzle is, &amp;quot;Above All That.&amp;quot;}}&lt;br /&gt;
{{ProgressiveHint|Very strong hint|Can you gain elevation somehow?}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|2=solution|Pick up the Connector attached to the Blue Emitter and Receiver. Carry it up the stairs and onto the raised platform, located between Emitters. Reconnect the Blue Emitter and Receiver, so that the Blue laser passes above the Red laser. If the other Connector has been moved, reconnect the Red Emitter and Receiver at ground level. With the interference resolved, you may now collect the Sigil behind the Blue door.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP1 Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;br /&gt;
[[Category:TTP1]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Above_All_That&amp;diff=7891</id>
		<title>Above All That</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Above_All_That&amp;diff=7891"/>
		<updated>2024-12-21T05:21:55Z</updated>

		<summary type="html">&lt;p&gt;Plasticzaku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|area=[[A4]]&lt;br /&gt;
|land=[[Land of Ruins]]&lt;br /&gt;
|reward={{Sigil|Yellow|T|link=Sigil#Yellow}}&lt;br /&gt;
}}&#039;&#039;&#039;Above All That&#039;&#039;&#039; is a puzzle in World A4 of [[The Talos Principle]].&lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Connector=true|Emitter=true|Receiver=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
There are two Connectors to work with in this puzzle. It has one Red Emitter and one Blue Emitter, which are initially connected to the corresponding Red and Blue Receivers flanking a Blue door on the opposite wall. The lasers cross in front of the door.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{Spoiler|2=How does this Blue door work?|Both Receivers need to be fully powered on at the same time for the door to open.}}&lt;br /&gt;
{{Spoiler|2=Cryptic hint|Tools aren&#039;t the only things you can make use of.}}&lt;br /&gt;
{{Spoiler|2=Vague hint|Explore the room.}}&lt;br /&gt;
{{Spoiler|2=Less vague hint|Nice architecture, right?}}&lt;br /&gt;
{{Spoiler|2=Strong hint|The name of the puzzle is, &amp;quot;Above All That.&amp;quot;}}&lt;br /&gt;
{{Spoiler|2=Very strong hint|Can you gain elevation somehow?}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|2=solution|Pick up the Connector attached to the Blue Emitter and Receiver. Carry it up the stairs and onto the raised platform, located between Emitters. Reconnect the Blue Emitter and Receiver, so that the Blue laser passes above the Red laser. If the other Connector has been moved, reconnect the Red Emitter and Receiver at ground level. With the interference resolved, you may now collect the Sigil behind the Blue door.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP1 Puzzles]]&lt;br /&gt;
[[Category:Puzzles]]&lt;br /&gt;
[[Category:TTP1]]&lt;/div&gt;</summary>
		<author><name>Plasticzaku</name></author>
	</entry>
</feed>