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	<title>The Talos Principle Wiki - User contributions [en]</title>
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	<updated>2026-08-31T13:14:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://taloswiki.org/index.php?title=Fragile_Balance&amp;diff=9115</id>
		<title>Fragile Balance</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Fragile_Balance&amp;diff=9115"/>
		<updated>2026-08-08T20:14:07Z</updated>

		<summary type="html">&lt;p&gt;Googletranslateedition: /* Solution */ made solution gallery a slideshow.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP2 Puzzle&lt;br /&gt;
|identifier=Abyss-16&lt;br /&gt;
|image = Abyss-16.jpg|area=[[Into the Abyss]]&lt;br /&gt;
|previous=[[Narrow Path]]&lt;br /&gt;
|next=[[Consequences]]&lt;br /&gt;
}}&lt;br /&gt;
[[Fragile Balance]] is the sixteenth puzzle in [[Into the Abyss]], part of the [[Road to Elysium]] expansion for The Talos Principle 2.&lt;br /&gt;
&lt;br /&gt;
== Puzzle Elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Inverter=true|Pressure plate=true|Receiver=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The puzzle consists of a corridor with three [[Blue door|Blue doors]], each controlled by a set of [[Receiver|Receivers]] of each side. At the start, a single blue [[Emitter]] and three [[Inverter|Inverters]] are available. Behind the first and third doors, small pedestals offer elevation changes. Finally, the [[Progress Wheel]] is locked behind a last [[Blue door]], controlled by a set of three [[Pressure plate|Pressure plates]].&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{TODO}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|2=solution|&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:Abyss 16 - 1.jpg|Connect one of the [[Inverter|Inverters]] to the [[Emitter]] and to all four red [[Receiver|Receivers]]. Place it down right in the middle of the corridor.&lt;br /&gt;
File:Abyss 16 - 2.jpg|Take another [[Inverter]], connect it to the red [[Inverter]] and to the two blue [[Receiver|Receivers]]. Place it down on top of the platform.&lt;br /&gt;
File:Abyss 16 - 3.jpg|Take the third [[Inverter]], bring it to the end of the room. Connect it to the [[Emitter]], to the blue [[Inverter]] and to all four red [[Receiver|Receivers]]. Place it down on the ground, centered so that the first [[Inverter]] blocks the blue laser coming off the [[Emitter]].&lt;br /&gt;
File:Abyss 16 - 4.jpg|Pick up the first [[Inverter]]. Doing so does not close any doors as the blue laser connecting the [[Emitter]] to the third [[Inverter]] becomes unblocked and keeps the network powered. Connect it to the red [[Inverter]] on the ground and to both blue [[Receiver|Receivers]]. Place it down on the second platform.&lt;br /&gt;
File:Abyss 16 - 6.jpg|Pick up the [[Inverter]] on the first platform and place it down on one of the [[Pressure plate|Pressure plates]].&lt;br /&gt;
File:Abyss 16 - 6.jpg|Finish the puzzle by picking up the remaining [[Inverter|Inverters]] and placing them on the other [[Pressure plate|Pressure plates]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP2 Into the Abyss Puzzles]]&lt;br /&gt;
[[Category:TTP2 Into the Abyss]]&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>Googletranslateedition</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Color_Theory&amp;diff=9114</id>
		<title>Color Theory</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Color_Theory&amp;diff=9114"/>
		<updated>2026-08-08T18:58:40Z</updated>

		<summary type="html">&lt;p&gt;Googletranslateedition: /* Solution */ made the solution gallery a slideshow.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP2 Puzzle&lt;br /&gt;
|identifier=Abyss-9&lt;br /&gt;
|image = Abyss-9.jpg|area=[[Into the Abyss]]&lt;br /&gt;
|previous=[[Metaphora]]&lt;br /&gt;
|next=[[Metathesis]]&lt;br /&gt;
}}&lt;br /&gt;
[[Color Theory]] is the ninth puzzle in [[Into the Abyss]], part of the [[Road to Elysium]] expansion for The Talos Principle 2.&lt;br /&gt;
&lt;br /&gt;
== Puzzle Elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Connector=true|Inverter=true|Pressure plate=true|Receiver=true|RGB converter=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
This unique puzzle room presents itself as a series of smaller interconnected trials involving an [[Inverter]], a couple of [[Connector|Connectors]] and multiple [[RGB converter|RGB converters]].&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|2=solution|&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:Abyss - 9 - 1.jpg|Use the [[Inverter]] to connect the blue [[Emitter]] to the red [[Receiver]].&lt;br /&gt;
File:Abyss - 9 - 2.jpg|Take one of the [[Connector|Connectors]], bring it into the corridor and connect it to the red [[Emitter]] in the second room.&lt;br /&gt;
File:Abyss - 9 - 3.jpg|Take the other [[Connector]], bring it into the first room, and link the first Connector to the red [[Receiver]].&lt;br /&gt;
File:Abyss - 9 - 4.jpg|Take the [[Inverter]] and connect it to the blue [[Receiver]] in the second room.&lt;br /&gt;
File:Abyss - 9 - 5.jpg|Take the [[Connector]] from the corridor to the second, and link the red [[Emitter]] to the [[Inverter]] and both red [[Receiver|Receivers]].&lt;br /&gt;
File:Abyss - 9 - 6.jpg|Proceed to the third room, and use the [[RGB converter]] to connect both [[Emitter|Emitters]] in the room to the green [[Receiver]].&lt;br /&gt;
File:Abyss - 9 - 7.jpg|Take the [[Inverter]], bring it into the fourth room and link the red [[Emitter]] to the blue [[Receiver]] on the other side of the [[Blue door]].&lt;br /&gt;
File:Abyss - 9 - 8.jpg|Take the second [[RGB converter]], and connect it to the red [[Emitter]], the blue [[Inverter]], and both green [[Receiver|Receivers]].&lt;br /&gt;
File:Abyss - 9 - 9.jpg|Bring the first [[RGB converter]] into the final room, and connect it to both [[Emitter|Emitters]].&lt;br /&gt;
File:Abyss - 9 - 10.jpg|Bring the second [[RGB converter]] into the final room and connect the red [[Emitter]] and green [[RGB converter]] to both blue [[Receiver|Receivers]].&lt;br /&gt;
File:Abyss - 9 - 11.jpg|Take the third [[RGB converter]] from the cell and connect the blue [[Emitter]] and green [[RGB converter]] to the red [[Receiver]] to finish the puzzle.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Dream solution ===&lt;br /&gt;
[[File:Abyss Audio Log 13.jpg|thumb|The green hologram of [[Alexandra Drennan]] enclosed after the end of the puzzle.]]&lt;br /&gt;
After reaching the [[Progress Wheel]], the player is presented with an additional challenge: an extra room  contains a green hologram of [[Alexandra Drennan]]. Opening it requires placing two tools on a pair of [[Pressure plate]]s. Retrieving the hologram plays the [[Abyss_audio_logs#Dream_2|Dream 2 audio log]].&lt;br /&gt;
&lt;br /&gt;
The following solution was found on Intangir Voluntaryist&#039;s YouTube &amp;lt;ref&amp;gt;https://youtu.be/fUxJJj-y2YE?si=7jBXjTk0zxxWVhPF&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{Spoiler|2=solution|&lt;br /&gt;
* From the final room with the three RGB converters, hook up the first one to the two emitters, and place it in the center of the room. Take a second one and connect it to the first one, plus the blue emitter, turning it red. Take the third one, connect it to the first two, and aim its blue light at the blue receiver back in the previous hallway to gain access back to the previous room containing the inverter.&lt;br /&gt;
* Take the inverter out into the hallway, and from the hallway-side of the blue door, connect it between the red emitter and the blue receiver in order to hold the door open and free the third RGB converter. You can now move all three RGB converters into the room that previously contained the inverter. Since we are now working backwards from the end, we&#039;ll now call this &amp;quot;room two&amp;quot;.&lt;br /&gt;
* From &amp;quot;room two&amp;quot;, take one of your RGB converters and connect it to the red emitter and the blue inverter out in the hallway. Point its green light at both the green receiver immediately available in &amp;quot;room two&amp;quot;, as well as at the green receiver beyond the blue door, over in the next room over - &amp;quot;room three&amp;quot;. Setting the RGB converter down will open first one, then the other, granting you access back to &amp;quot;room four&amp;quot;, which contains the connector still pointed at the other side of the double-door which separates rooms three and four.&lt;br /&gt;
* Take the second RGB converter with you all the way into room four. Connect it back to the first one, shining green in room two, and the blue emitter you can see to the right of it, in room three. Point its red light at the red receiver to hold open the double-door instead of relying on the connector.&lt;br /&gt;
* Bring the connector out into room three and connect it to the same two points - directing room three&#039;s blue emitter back towards room two&#039;s green RGB converter. Now that this converter has a new source of blue, it can hold the door open from inside without the inverter needing to connect across the span of the hallway to the blue receiver. Adjust the inverter to disconnect it from that receiver, but leave it connected to the red emitter inside room two, and set it down just outside the door again, in the hallway.&lt;br /&gt;
* Grab the third RGB converter and place it behind the inverter, connected to it as a blue source, plus the red emitter, and aim it at the green receiver juuuust visible inside the door to the left. Make sure it is able to hold the door open from the outside, with both tools on the hallway-side of the door. You may now retrieve the blue connector from room three, which will close some doors.&lt;br /&gt;
* Bring the connector out into the hallway with the inverter and the RGB converter that are holding the door open. Also collect the spare RGB converter from room two, as it is no longer needed there. You should now have one inverter, one connector, and two RGB converters all on the same side of the door, which you can now safely close.&lt;br /&gt;
* Use the inverter and the connector to re-open the final door to the progress wheel, and carry your two unused RGB converters over to the pressure plates to retrieve the Dream.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP2 Into the Abyss Puzzles]]&lt;br /&gt;
[[Category:TTP2 Into the Abyss]]&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>Googletranslateedition</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Stylite&amp;diff=9113</id>
		<title>Stylite</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Stylite&amp;diff=9113"/>
		<updated>2026-08-08T18:48:50Z</updated>

		<summary type="html">&lt;p&gt;Googletranslateedition: /* Solution */ added slideshow argument to solution.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP2 Puzzle&lt;br /&gt;
|identifier=Abyss-7&lt;br /&gt;
|image = Abyss-7.jpg|area=[[Into the Abyss]]&lt;br /&gt;
|previous=[[Voyager]]&lt;br /&gt;
|next=[[Metaphora]]&lt;br /&gt;
}}&lt;br /&gt;
[[Stylite]] is the seventh puzzle in [[Into the Abyss]], part of the [[Road to Elysium]] expansion for The Talos Principle 2.&lt;br /&gt;
&lt;br /&gt;
== Puzzle Elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Clone=true|Connector=true|Fan=true|Pressure plate=true|Receiver=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The [[Progress Wheel]] is located on a platform that requires a red laser and a [[Fan]] to reach. In the main area, a red [[Emitter]] and a [[Fan]] with detachable blades can be found. Finally, a [[Clone]] is locked from the inside in a nearby cell.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|If you have trouble getting started|Notice that the [[Fan]] blades are detachable and can be used for [[Pressure plate]]s.&lt;br /&gt;
}}{{ProgressiveHint|If you have trouble keeping [[Byron]] on the ledge|Keep an eye on your resources: the [[Fan]] blades must be on for you to jump, and the [[Clone]] must be free to help with later steps. That leaves you with two [[Connector]]s to open both [[Blue door]]s and power the Fan.&lt;br /&gt;
}}{{ProgressiveHint|If you can&#039;t get the [[Fan]] blades onto the ledge.|Remember that you can take an item off a [[Clone]]&#039;s hand if it is close enough.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|2=solution|&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:Abyss - 7 - 1.jpg|Take control of the [[Clone]].&lt;br /&gt;
File:Abyss - 7 - 2.jpg|Place the [[Clone]] on the [[Pressure plate]] and take control of [[Byron]].&lt;br /&gt;
File:Abyss - 7 - 3.jpg|Take the [[Connector]] and link the [[Emitter]] to the [[Receiver]] inside the [[Clone]]&#039;s cell.&lt;br /&gt;
File:Abyss - 7 - 4.jpg|Jump onto the [[Fan]].&lt;br /&gt;
File:Abyss - 7 - 5.jpg|Jump down the ledge and place the [[Connector]] on the [[Pressure plate]].&lt;br /&gt;
File:Abyss - 7 - 6.jpg|Take the [[Fan]] blades and swap them for the [[Connector]] on the [[Pressure plate]].&lt;br /&gt;
File:Abyss - 7 - 7.jpg|Swap the [[Connector]] for the [[Clone]] on the other [[Pressure plate]], and connect it to the nearby [[Receiver]].&lt;br /&gt;
File:Abyss - 7 - 8.jpg|Take the second [[Connector]], swap it for the [[Fan]] blades, and link the [[Emitter]] to the other Connector. Put the Fan back in place.&lt;br /&gt;
File:Abyss - 7 - 9.jpg|Jump back onto the ledge.&lt;br /&gt;
File:Abyss - 7 - 10.jpg|From the ledge, take control of the [[Clone]].&lt;br /&gt;
File:Abyss - 7 - 11.jpg|Swap the [[Fan]] blades for the [[Connector]] on the [[Pressure plate]].&lt;br /&gt;
File:Abyss - 7 - 12.jpg|Link the [[Emitter]] to the [[Receiver]] by the [[Progress Wheel]] and put it on the [[Fan]] platform.&lt;br /&gt;
File:Abyss - 7 - 13.jpg|Take the [[Fan]] blades, climb on the rubble and take control of [[Byron]].&lt;br /&gt;
File:Abyss - 7 - 14.jpg|Take the [[Fan]] blades from the [[Clone]]&#039;s hands and put them on the Fan.&lt;br /&gt;
File:Abyss - 7 - 15.jpg|Position the [[Clone]] on the [[Pressure Plate]] to let the red laser through and take control of [[Byron]] to finish the puzzle.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
&lt;br /&gt;
=== Hidden QR Code ===&lt;br /&gt;
[[File:Abyss - 7 - QR Code.jpg|thumb|The QR Code, written by [[The Sphinx]].]]&lt;br /&gt;
There is a QR Code written by [[The Sphinx]] hidden behind one of the pilotis sustaining the puzzle room, right next to the [[Abyss_audio_logs#Nightmare_3|Nightmare 3]] audio log.&amp;lt;blockquote&amp;gt;Has anyone ever made a wise choice, or do we see the workings of chance and call it wisdom?&lt;br /&gt;
&lt;br /&gt;
-- [[The Sphinx]]&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
[[Category:TTP2 Into the Abyss Puzzles]]&lt;br /&gt;
[[Category:TTP2 Into the Abyss]]&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>Googletranslateedition</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Voyager&amp;diff=9112</id>
		<title>Voyager</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Voyager&amp;diff=9112"/>
		<updated>2026-08-08T18:42:43Z</updated>

		<summary type="html">&lt;p&gt;Googletranslateedition: /* Solution */ added mode=&amp;quot;slideshow&amp;quot; to solution, so that it is follows the formatting of most other solutions that include an image gallery.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP2 Puzzle&lt;br /&gt;
|identifier=Abyss-6&lt;br /&gt;
|image = Abyss-6.jpg|area=[[Into the Abyss]]&lt;br /&gt;
|previous=[[Tritogeneia]]&lt;br /&gt;
|next=[[Stylite]]&lt;br /&gt;
}}&lt;br /&gt;
[[Voyager]] is the sixth puzzle in [[Into the Abyss]], part of the [[Road to Elysium]] expansion for The Talos Principle 2.&lt;br /&gt;
&lt;br /&gt;
== Puzzle Elements ==&lt;br /&gt;
{{Puzzle Element List|Blue door=true|Connector=true|Driller=true|Fan=true|Hexahedron=true|Pressure plate=true|Receiver=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The puzzle area is separated into multiple rooms:&lt;br /&gt;
&lt;br /&gt;
* The main room contains two cells blocked off by [[Blue door|Blue doors]] controlled by [[Pressure plate|Pressure plates]]. One contains a [[Hexahedron]], the other one a blue [[Emitter]] required to access the [[Progress Wheel]].&lt;br /&gt;
* A second room contains a [[Connector]] pre-connected to a red [[Receiver]].&lt;br /&gt;
* A third room contains a detachable [[Fan]] controlled by a [[Pressure plate]].&lt;br /&gt;
* A fourth room locked from the inside contains a [[Driller]].&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
{{ProgressiveHint|If you have trouble getting started|Notice that the [[Fan]] is detachable. You can use it for [[Pressure plate]]s.&lt;br /&gt;
}}{{ProgressiveHint|If you have an item stuck in the [[Driller]] room|Notice that the bronze wall near the [[Pressure plate]] is close enough to grab an item through it.&lt;br /&gt;
}}{{ProgressiveHint|If you have trouble moving the [[Connector]]|You can&#039;t pick up the [[Connector]] and expect the [[Blue door]]s to remain open. Can you find a way to get out of the room first and then take the Connector?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|2=solution|&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:Abyss - 6 - 1.jpg|Add the second red [[Receiver]] to the [[Connector]]&#039;s targets.&lt;br /&gt;
File:Abyss - 6 - 2.jpg|Take the [[Fan]] blades and put them on the [[Pressure plate]] by the [[Hexahedron]].&lt;br /&gt;
File:Abyss - 6 - 3.jpg|Take the [[Hexahedron]] and place it on the [[Pressure plate]] by the [[Fan]].&lt;br /&gt;
File:Abyss - 6 - 4.jpg|Jump onto the [[Fan]].&lt;br /&gt;
File:Abyss - 6 - 5.jpg|Place the [[Driller]] on the nearby [[Pressure plate]].&lt;br /&gt;
File:Abyss - 6 - 6.jpg|Fetch the [[Hexahedron]] and swap it for the [[Driller]] on the [[Pressure plate]].&lt;br /&gt;
File:Abyss - 6 - 7.jpg|Bring the [[Driller]] in the main area, and drill the wall in front of the [[Hexahedron]].&lt;br /&gt;
File:Abyss - 6 - 8.jpg|Grab the [[Hexahedron]] through the hole and place it back onto the [[Pressure plate]] by the [[Fan]].&lt;br /&gt;
File:Abyss - 6 - 9.jpg|Bring the [[Driller]] inside the [[Fan]] room and drill the wall by the [[Blue door]].&lt;br /&gt;
File:Abyss - 6 - 10.jpg|Move the [[Connector]] to bring in front of the hole.&lt;br /&gt;
File:Abyss - 6 - 11.jpg|Grab the [[Connector]] from the inside of the room.&lt;br /&gt;
File:Abyss - 6 - 12.jpg|[[Driller|Drill]] the wall to the room where the Driller used to be.&lt;br /&gt;
File:Abyss - 6 - 13.jpg|Place the [[Connector]] through the hole.&lt;br /&gt;
File:Abyss - 6 - 14.jpg|Take the [[Driller]] and jump onto the [[Fan]].&lt;br /&gt;
File:Abyss - 6 - 15.jpg|Place the [[Connector]] on the [[Pressure plate]].&lt;br /&gt;
File:Abyss - 6 - 16.jpg|Bring the [[Driller]] in the main area, and drill the wall in front of the [[Connector]].&lt;br /&gt;
File:Abyss - 6 - 17.jpg|Take the [[Connector]] through the hole, connect it to the blue [[Emitter]] and to the blue [[Receiver]] by the [[Progress Wheel]], and place it down on the [[Pressure plate]] by the Emitter.&lt;br /&gt;
File:Abyss - 6 - 18.jpg|[[Driller|Drill]] the wall blocking the laser and finish the puzzle.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP2 Into the Abyss Puzzles]]&lt;br /&gt;
[[Category:TTP2 Into the Abyss]]&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>Googletranslateedition</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=Bunny_Hop&amp;diff=9111</id>
		<title>Bunny Hop</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=Bunny_Hop&amp;diff=9111"/>
		<updated>2026-07-04T18:05:39Z</updated>

		<summary type="html">&lt;p&gt;Googletranslateedition: /* Puzzle Elements */ added element list, /* Solution */ added solution. may need to be an image-with-caption gallery at some point in the future.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|area=[[2]]&lt;br /&gt;
|land=Gehenna&lt;br /&gt;
|reward=[[Program]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Bunny Hop&#039;&#039;&#039; is a puzzle in World 2 of the [[Road to Gehenna]] expansion for The Talos Principle.&lt;br /&gt;
&lt;br /&gt;
== Puzzle Elements ==&lt;br /&gt;
{{Puzzle Element List|Connector=true|Fan=true|Hexahedron=true|Receiver=true}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
This puzzle requires the player to climb up to a raised platform using two [[Fan|fans]] and two [[hexahedron]]. The fans are activated by a direct connection from oppositely-colored [[Emitter|emitters]], but these connections are blocked by the hexahedron when placed on the fans.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
{{Spoiler|2=solution|First, grab a hexahedron and use it to climb up to the raised ledge on the left side of the room to grab the connector. Next, use the connector to make a connection between the blue emitter and receiver, and place it on the hexahedron, which should itself be placed on the fan closest to the high platform. After, use the fan farthest from the high platform to grab the connector. Place the connector on the raised ledge on the left side of the room, making a connection between the red emitter and receiver. Place the hexahedron on the fan farthest from the high platform. Use the player to block &#039;&#039;&#039;both&#039;&#039;&#039; red connections to the red receiver, then quickly jump onto the now-lowered hexahedron and then jump to the goal.}}&lt;br /&gt;
[[Category:TTP1 Road to Gehenna Puzzles]]&lt;br /&gt;
[[Category:TTP1 Road to Gehenna]]&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>Googletranslateedition</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=So_Close,_So_Far&amp;diff=9110</id>
		<title>So Close, So Far</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=So_Close,_So_Far&amp;diff=9110"/>
		<updated>2026-07-04T17:32:57Z</updated>

		<summary type="html">&lt;p&gt;Googletranslateedition: /* Overview */ Added missing links to puzzle elements mentioned in the overview paragraph, per the Meta:Writing Conventions page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|area=[[1]]&lt;br /&gt;
|land=Gehenna&lt;br /&gt;
|reward=[[Program]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;So Close, So Far&#039;&#039;&#039; is a puzzle in World 1 of the [[Road to Gehenna]] expansion for The Talos Principle.&lt;br /&gt;
&lt;br /&gt;
== Puzzle Elements ==&lt;br /&gt;
{{Puzzle Element List&lt;br /&gt;
|Blue Door=true&lt;br /&gt;
|Connector=true&lt;br /&gt;
|Fan=true&lt;br /&gt;
|Ladder=true&lt;br /&gt;
|Pressure Plate=true&lt;br /&gt;
|Receiver=true&lt;br /&gt;
|Recorder=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
This puzzle requires the player to transport a blue laser connection from one isolated room to the other, and then do the reverse with a red laser connection, by using two [[Fan|fans]] to traverse the gap between the two. However, the material initially available to the player is not sufficient to weigh down both [[Pressure plate|pressure plates]] connected to their respective angled fans to get across to the other side and back again.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP1 Road to Gehenna Puzzles]]&lt;br /&gt;
[[Category:TTP1 Road to Gehenna]]&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>Googletranslateedition</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=So_Close,_So_Far&amp;diff=9108</id>
		<title>So Close, So Far</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=So_Close,_So_Far&amp;diff=9108"/>
		<updated>2026-07-03T19:43:20Z</updated>

		<summary type="html">&lt;p&gt;Googletranslateedition: /* Overview */ tried adding a puzzle description.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|area=[[1]]&lt;br /&gt;
|land=Gehenna&lt;br /&gt;
|reward=[[Program]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;So Close, So Far&#039;&#039;&#039; is a puzzle in World 1 of the [[Road to Gehenna]] expansion for The Talos Principle.&lt;br /&gt;
&lt;br /&gt;
== Puzzle Elements ==&lt;br /&gt;
{{Puzzle Element List&lt;br /&gt;
|Blue Door=true&lt;br /&gt;
|Connector=true&lt;br /&gt;
|Fan=true&lt;br /&gt;
|Ladder=true&lt;br /&gt;
|Pressure Plate=true&lt;br /&gt;
|Receiver=true&lt;br /&gt;
|Recorder=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
This puzzle requires the player to transport a blue laser connection from one isolated room to the other, and then do the reverse with a red laser connection, by using two fans to traverse the gap between the two. However, the material initially available to the player is not sufficient to weigh down both pressure plates connected to their respective angled fans to get across to the other side and back again.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP1 Road to Gehenna Puzzles]]&lt;br /&gt;
[[Category:TTP1 Road to Gehenna]]&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>Googletranslateedition</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=So_Close,_So_Far&amp;diff=9107</id>
		<title>So Close, So Far</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=So_Close,_So_Far&amp;diff=9107"/>
		<updated>2026-07-03T19:13:38Z</updated>

		<summary type="html">&lt;p&gt;Googletranslateedition: /* Puzzle Elements */ Added a list of puzzle elements. Excluded switch as the only one that exists in this puzzle is at the exit and isn&amp;#039;t actually included in the puzzle itself, as it is with all other RTG puzzles.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TTP1 Puzzle&lt;br /&gt;
|area=[[1]]&lt;br /&gt;
|land=Gehenna&lt;br /&gt;
|reward=[[Program]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;So Close, So Far&#039;&#039;&#039; is a puzzle in World 1 of the [[Road to Gehenna]] expansion for The Talos Principle.&lt;br /&gt;
&lt;br /&gt;
== Puzzle Elements ==&lt;br /&gt;
{{Puzzle Element List&lt;br /&gt;
|Blue Door=true&lt;br /&gt;
|Connector=true&lt;br /&gt;
|Fan=true&lt;br /&gt;
|Ladder=true&lt;br /&gt;
|Pressure Plate=true&lt;br /&gt;
|Receiver=true&lt;br /&gt;
|Recorder=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
[[Category:TTP1 Road to Gehenna Puzzles]]&lt;br /&gt;
[[Category:TTP1 Road to Gehenna]]&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>Googletranslateedition</name></author>
	</entry>
	<entry>
		<id>https://taloswiki.org/index.php?title=User:Googletranslateedition&amp;diff=9106</id>
		<title>User:Googletranslateedition</title>
		<link rel="alternate" type="text/html" href="https://taloswiki.org/index.php?title=User:Googletranslateedition&amp;diff=9106"/>
		<updated>2026-07-03T18:55:16Z</updated>

		<summary type="html">&lt;p&gt;Googletranslateedition: Made myself a user page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, I&#039;m Googletraslateedition.&lt;/div&gt;</summary>
		<author><name>Googletranslateedition</name></author>
	</entry>
</feed>